-rw-r--r-- | noncore/games/kbill/Game.cc | 14 | ||||
-rw-r--r-- | noncore/games/kbill/Game.h | 2 | ||||
-rw-r--r-- | noncore/games/kbill/field.cpp | 2 | ||||
-rw-r--r-- | noncore/games/kbill/inputbox.cpp | 10 | ||||
-rw-r--r-- | noncore/games/kbill/kbill.h | 42 |
5 files changed, 36 insertions, 34 deletions
diff --git a/noncore/games/kbill/Game.cc b/noncore/games/kbill/Game.cc index 624b50b..4cd5322 100644 --- a/noncore/games/kbill/Game.cc +++ b/noncore/games/kbill/Game.cc | |||
@@ -55,13 +55,13 @@ void Game::update_info() { | |||
55 | sprintf (str, "Bill:%d/%d System:%d/%d/%d Level:%d Score:%d", | 55 | sprintf (str, "Bill:%d/%d System:%d/%d/%d Level:%d Score:%d", |
56 | bill.on_screen, bill.off_screen, net.base, net.off, | 56 | bill.on_screen, bill.off_screen, net.base, net.off, |
57 | net.win, level, score); | 57 | net.win, level, score); |
58 | ui.draw_str(str, 5, scrheight-5); | 58 | ui.draw_str(str, 5, scrheight-5); |
59 | efficiency += ((100*net.base-10*net.win)/net.units); | 59 | efficiency += ((100*net.base-10*net.win)/net.units); |
60 | } | 60 | } |
61 | 61 | ||
62 | void Game::update_score (int action) { | 62 | void Game::update_score (int action) { |
63 | switch (action){ | 63 | switch (action){ |
64 | case ENDLEVEL: score+=(level*efficiency/iteration); break; | 64 | case ENDLEVEL: score+=(level*efficiency/iteration); break; |
65 | default: score+=(action*action*BILLPOINTS); | 65 | default: score+=(action*action*BILLPOINTS); |
66 | } | 66 | } |
67 | } | 67 | } |
@@ -69,13 +69,13 @@ void Game::update_score (int action) { | |||
69 | void Game::warp_to_level (unsigned int lev) { | 69 | void Game::warp_to_level (unsigned int lev) { |
70 | if (state==PLAYING) { | 70 | if (state==PLAYING) { |
71 | if (lev <= level) return; | 71 | if (lev <= level) return; |
72 | setup_level(lev); | 72 | setup_level(lev); |
73 | } | 73 | } |
74 | else { | 74 | else { |
75 | if (lev<=0) return; | 75 | if (lev <=0) return; |
76 | start(lev); | 76 | start(lev); |
77 | } | 77 | } |
78 | } | 78 | } |
79 | 79 | ||
80 | void Game::button_press(int x, int y) { | 80 | void Game::button_press(int x, int y) { |
81 | int i, counter=0, flag=0; | 81 | int i, counter=0, flag=0; |
@@ -96,13 +96,13 @@ void Game::button_press(int x, int y) { | |||
96 | grabbed = i; | 96 | grabbed = i; |
97 | flag = 1; | 97 | flag = 1; |
98 | } | 98 | } |
99 | else if (bill.list[i].state != bill.list[i].STRAY && | 99 | else if (bill.list[i].state != bill.list[i].STRAY && |
100 | bill.list[i].clicked(x, y)) | 100 | bill.list[i].clicked(x, y)) |
101 | { | 101 | { |
102 | if (bill.list[i].state == bill.list[i].AT) | 102 | if (bill.list[i].state == bill.list[i].AT) |
103 | net.computers[bill.list[i].target_c].busy=0; | 103 | net.computers[bill.list[i].target_c].busy=0; |
104 | bill.list[i].index = -1; | 104 | bill.list[i].index = -1; |
105 | bill.list[i].cels = bill.dcels; | 105 | bill.list[i].cels = bill.dcels; |
106 | bill.list[i].x_offset = -2; | 106 | bill.list[i].x_offset = -2; |
107 | bill.list[i].y_offset = -15; | 107 | bill.list[i].y_offset = -15; |
108 | bill.list[i].state = bill.list[i].DYING; | 108 | bill.list[i].state = bill.list[i].DYING; |
@@ -128,32 +128,32 @@ void Game::button_release(int x, int y) { | |||
128 | } | 128 | } |
129 | for (i=0; i<net.units; i++) | 129 | for (i=0; i<net.units; i++) |
130 | if (net.computers[i].oncomputer(x, y) | 130 | if (net.computers[i].oncomputer(x, y) |
131 | && | 131 | && |
132 | net.computers[i].compatible (bill.list[grabbed].cargo) | 132 | net.computers[i].compatible (bill.list[grabbed].cargo) |
133 | && | 133 | && |
134 | (net.computers[i].os == OS.WINGDOWS || | 134 | (net.computers[i].os == OS.WINGDOWS || |
135 | net.computers[i].os == OS.OFF)) | 135 | net.computers[i].os == OS.OFF)) |
136 | { | 136 | { |
137 | net.base++; | 137 | net.base++; |
138 | if (net.computers[i].os == OS.WINGDOWS) | 138 | if (net.computers[i].os == OS.WINGDOWS) |
139 | net.win--; | 139 | net.win--; |
140 | else | 140 | else |
141 | net.off--; | 141 | net.off--; |
142 | net.computers[i].os = bill.list[grabbed].cargo; | 142 | net.computers[i].os = bill.list[grabbed].cargo; |
143 | bill.list[grabbed].state = bill.list[grabbed].OFF; | 143 | bill.list[grabbed].state = bill.list[grabbed].OFF; |
144 | grabbed = EMPTY; | 144 | grabbed = EMPTY; |
145 | return; | 145 | return; |
146 | } | 146 | } |
147 | grabbed = EMPTY; | 147 | grabbed = EMPTY; |
148 | } | 148 | } |
149 | 149 | ||
150 | void Game::update() { | 150 | void Game::update() { |
151 | switch (state) { | 151 | switch (state) { |
152 | case PLAYING: | 152 | case PLAYING: |
153 | ui.clear(); | 153 | ui.clear(); |
154 | bucket.draw(); | 154 | bucket.draw(); |
155 | net.update(); | 155 | net.update(); |
156 | net.draw(); | 156 | net.draw(); |
157 | bill.update(); | 157 | bill.update(); |
158 | bill.draw(); | 158 | bill.draw(); |
159 | update_info(); | 159 | update_info(); |
diff --git a/noncore/games/kbill/Game.h b/noncore/games/kbill/Game.h index 4473936..5c9c497 100644 --- a/noncore/games/kbill/Game.h +++ b/noncore/games/kbill/Game.h | |||
@@ -1,13 +1,13 @@ | |||
1 | #ifndef GAME_H | 1 | #ifndef GAME_H |
2 | #define GAME_H | 2 | #define GAME_H |
3 | 3 | ||
4 | #include "objects.h" | 4 | #include "objects.h" |
5 | 5 | ||
6 | class Game { | 6 | class Game { |
7 | unsigned state; | 7 | int state; |
8 | int efficiency; | 8 | int efficiency; |
9 | public: | 9 | public: |
10 | unsigned score, level, iteration; | 10 | unsigned score, level, iteration; |
11 | Picture logo; | 11 | Picture logo; |
12 | int grabbed; | 12 | int grabbed; |
13 | 13 | ||
diff --git a/noncore/games/kbill/field.cpp b/noncore/games/kbill/field.cpp index a974ab2..0dd8d72 100644 --- a/noncore/games/kbill/field.cpp +++ b/noncore/games/kbill/field.cpp | |||
@@ -77,7 +77,7 @@ void Field::startTimer() { | |||
77 | void Field::Timer(){ | 77 | void Field::Timer(){ |
78 | game.update(); | 78 | game.update(); |
79 | } | 79 | } |
80 | 80 | ||
81 | void Field::paintEvent(QPaintEvent *) { | 81 | void Field::paintEvent(QPaintEvent *) { |
82 | bitBlt(this, 0, 0, pix); | 82 | bitBlt(this, 0, 0, pix); |
83 | } \ No newline at end of file | 83 | } |
diff --git a/noncore/games/kbill/inputbox.cpp b/noncore/games/kbill/inputbox.cpp index 5087fbb..7aaebe7 100644 --- a/noncore/games/kbill/inputbox.cpp +++ b/noncore/games/kbill/inputbox.cpp | |||
@@ -13,29 +13,29 @@ | |||
13 | * the Free Software Foundation; either version 2 of the License, or * | 13 | * the Free Software Foundation; either version 2 of the License, or * |
14 | * (at your option) any later version. * | 14 | * (at your option) any later version. * |
15 | * * | 15 | * * |
16 | ***************************************************************************/ | 16 | ***************************************************************************/ |
17 | 17 | ||
18 | #include "inputbox.h" | 18 | #include "inputbox.h" |
19 | InputBox::InputBox(QWidget *parent, const char *name, const char *caption, const char *text) : QDialog(parent, name, TRUE) { | 19 | InputBox::InputBox(QWidget *parent, const char *name, const char *, const char *) : QDialog(parent, name, TRUE) { |
20 | // setCaption(caption); | 20 | // setCaption(caption); |
21 | // | 21 | // |
22 | // question = new QLabel(this); | 22 | // question = new QLabel(this); |
23 | // question->setText(text); | 23 | // question->setText(text); |
24 | // question->setGeometry(10, 10, 240, 50); | 24 | // question->setGeometry(10, 10, 240, 50); |
25 | // | 25 | // |
26 | // input = new QLineEdit(this); | 26 | // input = new QLineEdit(this); |
27 | // input->setGeometry(10, 60, 240, 30); | 27 | // input->setGeometry(10, 60, 240, 30); |
28 | // input->setFocus(); | 28 | // input->setFocus(); |
29 | // input->setMaxLength(19); | 29 | // input->setMaxLength(19); |
30 | // | 30 | // |
31 | // ok = new QPushButton( "Ok", this ); | 31 | // ok = new QPushButton( "Ok", this ); |
32 | // ok->setGeometry(10, 100, 100,30 ); | 32 | // ok->setGeometry(10, 100, 100,30 ); |
33 | // ok->setDefault(TRUE); | 33 | // ok->setDefault(TRUE); |
34 | // connect( ok, SIGNAL(clicked()), SLOT(accept()) ); | 34 | // connect( ok, SIGNAL(clicked()), SLOT(accept()) ); |
35 | // | 35 | // |
36 | // cancel = new QPushButton( "Cancel", this ); | 36 | // cancel = new QPushButton( "Cancel", this ); |
37 | // cancel->setGeometry(150, 100, 100,30 ); | 37 | // cancel->setGeometry(150, 100, 100,30 ); |
38 | // connect( cancel, SIGNAL(clicked()), SLOT(reject()) ); | 38 | // connect( cancel, SIGNAL(clicked()), SLOT(reject()) ); |
39 | } | 39 | } |
40 | 40 | ||
41 | InputBox::~InputBox(){ | 41 | InputBox::~InputBox(){ |
diff --git a/noncore/games/kbill/kbill.h b/noncore/games/kbill/kbill.h index fbc0c6c..da1a111 100644 --- a/noncore/games/kbill/kbill.h +++ b/noncore/games/kbill/kbill.h | |||
@@ -25,30 +25,32 @@ | |||
25 | #include <qpopupmenu.h> | 25 | #include <qpopupmenu.h> |
26 | 26 | ||
27 | #include "field.h" | 27 | #include "field.h" |
28 | 28 | ||
29 | class KBill : public QMainWindow | 29 | class KBill : public QMainWindow |
30 | { | 30 | { |
31 | Q_OBJECT | 31 | Q_OBJECT |
32 | public: | 32 | public: |
33 | KBill(); | 33 | KBill(); |
34 | ~KBill(); | 34 | ~KBill(); |
35 | Field* getField(); | 35 | Field* getField(); |
36 | private: | 36 | private: |
37 | QMenuBar *menu; | 37 | QMenuBar *menu; |
38 | QPopupMenu *file, *help; | 38 | QPopupMenu *file, *help; |
39 | Field *field; | 39 | Field *field; |
40 | int pauseid; | 40 | int pauseid; |
41 | protected slots: | 41 | |
42 | void Quit(); | 42 | protected slots: |
43 | void About(); | 43 | void Quit(); |
44 | void NewGame(); | 44 | void About(); |
45 | void Pause(); | 45 | void NewGame(); |
46 | void WarpTo(); | 46 | void Pause(); |
47 | void Story(); | 47 | void WarpTo(); |
48 | void Rules(); | 48 | void Story(); |
49 | void ViewHighScores(); | 49 | void Rules(); |
50 | 50 | void ViewHighScores(); | |
51 | friend class UI; | 51 | |
52 | protected: | ||
53 | friend class UI; | ||
52 | }; | 54 | }; |
53 | 55 | ||
54 | #endif | 56 | #endif |