Diffstat (limited to 'noncore/games/kpacman/fruit.h') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/kpacman/fruit.h | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/noncore/games/kpacman/fruit.h b/noncore/games/kpacman/fruit.h new file mode 100644 index 0000000..fbbd9c0 --- a/dev/null +++ b/noncore/games/kpacman/fruit.h | |||
@@ -0,0 +1,53 @@ | |||
1 | #ifndef FRUIT_H | ||
2 | #define FRUIT_H | ||
3 | |||
4 | #include <stdlib.h> | ||
5 | |||
6 | #include "board.h" | ||
7 | |||
8 | enum fruitState { inactive, active, eaten }; | ||
9 | |||
10 | class Fruit { | ||
11 | public: | ||
12 | Fruit(Board *b); | ||
13 | void setEaten(int duration); | ||
14 | void setLevel(int level, int wDuration, int fDuration, int ticks = -1); | ||
15 | void setMaxPixmaps(int max); | ||
16 | void setMovement(int entry, int tunnel, int iq); | ||
17 | void setPosition(int pos); | ||
18 | void setDirection(int dir); | ||
19 | fruitState state(); | ||
20 | int position(); | ||
21 | int direction(); | ||
22 | bool move(bool activate=FALSE); | ||
23 | int pix(); | ||
24 | |||
25 | private: | ||
26 | Board *board; | ||
27 | |||
28 | int IQ; // Intelligence of movement (0 = dumb..180=smart) | ||
29 | |||
30 | fruitState actualState; // the state of fruit | ||
31 | |||
32 | int pauseDuration; // number of ticks before next movement | ||
33 | int pause; // actual ticks before movement (0 = move) | ||
34 | |||
35 | int timeLeft; // Ticks remaining of current state | ||
36 | |||
37 | int waitDuration; // Time before fruit appears | ||
38 | int fruitDuration; // Length of active-time in ticks | ||
39 | |||
40 | int actualDirection; // actual direction of the fruit | ||
41 | int actualPosition; // actual position on board | ||
42 | int lastPosition; // the last position of the fruit | ||
43 | int actualLevel; // level for kind of fruit and score | ||
44 | int actualPix; | ||
45 | int maxPixmaps; // Number of Pixmaps (1..) | ||
46 | |||
47 | int entryPosition; // where to come in | ||
48 | int homePosition; // where to go, on the way in | ||
49 | int tunnelPosition; // where to exit | ||
50 | }; | ||
51 | |||
52 | #endif // FRUIT_H | ||
53 | |||