Diffstat (limited to 'noncore/games/kpacman/referee.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/kpacman/referee.cpp | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/noncore/games/kpacman/referee.cpp b/noncore/games/kpacman/referee.cpp index 567a8ed..9edaabd 100644 --- a/noncore/games/kpacman/referee.cpp +++ b/noncore/games/kpacman/referee.cpp | |||
@@ -95,8 +95,8 @@ void Referee::paintEvent( QPaintEvent *e) | |||
95 | } | 95 | } |
96 | 96 | ||
97 | if ((gameState.testBit(GameOver) || gameState.testBit(Demonstration)) && | 97 | if ((gameState.testBit(GameOver) || gameState.testBit(Demonstration)) && |
98 | rect.intersects(pix->rect(board->position(fruithome), i18n("GAME OVER")))) | 98 | rect.intersects(pix->rect(board->position(fruithome), tr("GAME OVER")))) |
99 | pix->draw(board->position(fruithome), Widget, i18n("GAME OVER"), RED); | 99 | pix->draw(board->position(fruithome), Widget, tr("GAME OVER"), RED); |
100 | 100 | ||
101 | for (Energizer *e = energizers->first(); e != 0; e = energizers->next()) { | 101 | for (Energizer *e = energizers->first(); e != 0; e = energizers->next()) { |
102 | if (e && e->state() == on && | 102 | if (e && e->state() == on && |
@@ -157,16 +157,16 @@ void Referee::paintEvent( QPaintEvent *e) | |||
157 | pix->draw(pacman->position(), Widget, PacmanPix, pacman->pix()); | 157 | pix->draw(pacman->position(), Widget, PacmanPix, pacman->pix()); |
158 | 158 | ||
159 | if (gameState.testBit(Player) && | 159 | if (gameState.testBit(Player) && |
160 | rect.intersects(pix->rect(board->position(monsterhome, 0), i18n("PLAYER ONE")))) | 160 | rect.intersects(pix->rect(board->position(monsterhome, 0), tr("PLAYER ONE")))) |
161 | pix->draw(board->position(monsterhome, 0), Widget, i18n("PLAYER ONE"), CYAN); | 161 | pix->draw(board->position(monsterhome, 0), Widget, tr("PLAYER ONE"), CYAN); |
162 | 162 | ||
163 | if (gameState.testBit(Ready) && | 163 | if (gameState.testBit(Ready) && |
164 | rect.intersects(pix->rect(board->position(fruithome), i18n("READY!")))) | 164 | rect.intersects(pix->rect(board->position(fruithome), tr("READY!")))) |
165 | pix->draw(board->position(fruithome), Widget, i18n("READY!"), YELLOW); | 165 | pix->draw(board->position(fruithome), Widget, tr("READY!"), YELLOW); |
166 | 166 | ||
167 | if (gameState.testBit(Paused) && | 167 | if (gameState.testBit(Paused) && |
168 | rect.intersects(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, i18n("PAUSED")))) | 168 | rect.intersects(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, tr("PAUSED")))) |
169 | pix->draw((BoardWidth*BoardHeight)/2-BoardWidth, Widget, i18n("PAUSED"), RED, BLACK); | 169 | pix->draw((BoardWidth*BoardHeight)/2-BoardWidth, Widget, tr("PAUSED"), RED, BLACK); |
170 | } | 170 | } |
171 | 171 | ||
172 | void Referee::timerEvent( QTimerEvent *e ) | 172 | void Referee::timerEvent( QTimerEvent *e ) |
@@ -840,10 +840,10 @@ void Referee::pause() | |||
840 | stop(); | 840 | stop(); |
841 | stopEnergizer(); | 841 | stopEnergizer(); |
842 | gameState.setBit(Paused); | 842 | gameState.setBit(Paused); |
843 | repaint(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, i18n("PAUSED")), FALSE); | 843 | repaint(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, tr("PAUSED")), FALSE); |
844 | } else { | 844 | } else { |
845 | gameState.clearBit(Paused); | 845 | gameState.clearBit(Paused); |
846 | repaint(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, i18n("PAUSED")), FALSE); | 846 | repaint(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, tr("PAUSED")), FALSE); |
847 | if (pausedTimer) { | 847 | if (pausedTimer) { |
848 | pausedTimer = 0; | 848 | pausedTimer = 0; |
849 | start(); | 849 | start(); |
@@ -906,33 +906,33 @@ void Referee::introPaint(int t) | |||
906 | QString pts; | 906 | QString pts; |
907 | 907 | ||
908 | switch (t) { | 908 | switch (t) { |
909 | case 0 : repaint(pix->draw(16, 6, RoomPix, i18n("CHARACTER"), WHITE, QColor(), AlignLeft), FALSE); | 909 | case 0 : repaint(pix->draw(16, 6, RoomPix, tr("CHARACTER"), WHITE, QColor(), AlignLeft), FALSE); |
910 | repaint(pix->draw(36, 6, RoomPix, i18n("/"), WHITE, QColor(), AlignLeft), FALSE); | 910 | repaint(pix->draw(36, 6, RoomPix, tr("/"), WHITE, QColor(), AlignLeft), FALSE); |
911 | repaint(pix->draw(40, 6, RoomPix, i18n("NICKNAME"), WHITE, QColor(), AlignLeft), FALSE); | 911 | repaint(pix->draw(40, 6, RoomPix, tr("NICKNAME"), WHITE, QColor(), AlignLeft), FALSE); |
912 | break; | 912 | break; |
913 | case 1 : introMonster(0); | 913 | case 1 : introMonster(0); |
914 | break; | 914 | break; |
915 | case 2 : repaint(pix->draw(16, 10, RoomPix, i18n("-SHADOW"), RED, QColor(), AlignLeft), FALSE); | 915 | case 2 : repaint(pix->draw(16, 10, RoomPix, tr("-SHADOW"), RED, QColor(), AlignLeft), FALSE); |
916 | break; | 916 | break; |
917 | case 3 : repaint(pix->draw(38, 10, RoomPix, i18n("\"BLINKY\""), RED, QColor(), AlignLeft), FALSE); | 917 | case 3 : repaint(pix->draw(38, 10, RoomPix, tr("\"BLINKY\""), RED, QColor(), AlignLeft), FALSE); |
918 | break; | 918 | break; |
919 | case 4 : introMonster(1); | 919 | case 4 : introMonster(1); |
920 | break; | 920 | break; |
921 | case 5 : repaint(pix->draw(16, 16, RoomPix, i18n("-SPEEDY"), PINK, QColor(), AlignLeft), FALSE); | 921 | case 5 : repaint(pix->draw(16, 16, RoomPix, tr("-SPEEDY"), PINK, QColor(), AlignLeft), FALSE); |
922 | break; | 922 | break; |
923 | case 6 : repaint(pix->draw(38, 16, RoomPix, i18n("\"PINKY\""), PINK, QColor(), AlignLeft), FALSE); | 923 | case 6 : repaint(pix->draw(38, 16, RoomPix, tr("\"PINKY\""), PINK, QColor(), AlignLeft), FALSE); |
924 | break; | 924 | break; |
925 | case 7 : introMonster(2); | 925 | case 7 : introMonster(2); |
926 | break; | 926 | break; |
927 | case 8 : repaint(pix->draw(16, 22, RoomPix, i18n("-BASHFUL"), CYAN, QColor(), AlignLeft), FALSE); | 927 | case 8 : repaint(pix->draw(16, 22, RoomPix, tr("-BASHFUL"), CYAN, QColor(), AlignLeft), FALSE); |
928 | break; | 928 | break; |
929 | case 9 : repaint(pix->draw(38, 22, RoomPix, i18n("\"INKY\""), CYAN, QColor(), AlignLeft), FALSE); | 929 | case 9 : repaint(pix->draw(38, 22, RoomPix, tr("\"INKY\""), CYAN, QColor(), AlignLeft), FALSE); |
930 | break; | 930 | break; |
931 | case 10 : introMonster(3); | 931 | case 10 : introMonster(3); |
932 | break; | 932 | break; |
933 | case 11 : repaint(pix->draw(16, 28, RoomPix, i18n("-POKEY"), ORANGE, QColor(), AlignLeft), FALSE); | 933 | case 11 : repaint(pix->draw(16, 28, RoomPix, tr("-POKEY"), ORANGE, QColor(), AlignLeft), FALSE); |
934 | break; | 934 | break; |
935 | case 12 : repaint(pix->draw(38, 28, RoomPix, i18n("\"CLYDE\""), ORANGE, QColor(), AlignLeft), FALSE); | 935 | case 12 : repaint(pix->draw(38, 28, RoomPix, tr("\"CLYDE\""), ORANGE, QColor(), AlignLeft), FALSE); |
936 | break; | 936 | break; |
937 | case 13 : pts.sprintf("%d", pointScore); | 937 | case 13 : pts.sprintf("%d", pointScore); |
938 | repaint(pix->draw(28, 44, RoomPix, pts.data(), WHITE, QColor(), AlignRight), FALSE); | 938 | repaint(pix->draw(28, 44, RoomPix, pts.data(), WHITE, QColor(), AlignRight), FALSE); |
@@ -1096,8 +1096,8 @@ void Referee::play() | |||
1096 | emit setLevel(level); | 1096 | emit setLevel(level); |
1097 | emit setPoints(points); | 1097 | emit setPoints(points); |
1098 | 1098 | ||
1099 | repaint(pix->rect(board->position(monsterhome, 0), i18n("PLAYER ONE")), FALSE); | 1099 | repaint(pix->rect(board->position(monsterhome, 0), tr("PLAYER ONE")), FALSE); |
1100 | repaint(pix->rect(board->position(fruithome), i18n("READY!")), FALSE); | 1100 | repaint(pix->rect(board->position(fruithome), tr("READY!")), FALSE); |
1101 | 1101 | ||
1102 | timerCount = 0; | 1102 | timerCount = 0; |
1103 | QTimer::singleShot(playerDurMS, this, SLOT(ready())); | 1103 | QTimer::singleShot(playerDurMS, this, SLOT(ready())); |
@@ -1114,7 +1114,7 @@ void Referee::ready() | |||
1114 | emit setLifes(--lifes); | 1114 | emit setLifes(--lifes); |
1115 | gameState.clearBit(Player); | 1115 | gameState.clearBit(Player); |
1116 | gameState.clearBit(Init); | 1116 | gameState.clearBit(Init); |
1117 | repaint(pix->rect(board->position(monsterhome, 0), i18n("PLAYER ONE")), FALSE); | 1117 | repaint(pix->rect(board->position(monsterhome, 0), tr("PLAYER ONE")), FALSE); |
1118 | repaintFigures(); | 1118 | repaintFigures(); |
1119 | QTimer::singleShot(playerDurMS, this, SLOT(ready())); | 1119 | QTimer::singleShot(playerDurMS, this, SLOT(ready())); |
1120 | return; | 1120 | return; |
@@ -1122,12 +1122,12 @@ void Referee::ready() | |||
1122 | 1122 | ||
1123 | if (gameState.testBit(Ready)) { | 1123 | if (gameState.testBit(Ready)) { |
1124 | gameState.clearBit(Ready); | 1124 | gameState.clearBit(Ready); |
1125 | repaint(pix->rect(board->position(fruithome), i18n("READY!")), FALSE); | 1125 | repaint(pix->rect(board->position(fruithome), tr("READY!")), FALSE); |
1126 | start(); | 1126 | start(); |
1127 | } else { | 1127 | } else { |
1128 | gameState.setBit(Ready); | 1128 | gameState.setBit(Ready); |
1129 | gameState.clearBit(Init); | 1129 | gameState.clearBit(Init); |
1130 | repaint(pix->rect(board->position(fruithome), i18n("READY!")), FALSE); | 1130 | repaint(pix->rect(board->position(fruithome), tr("READY!")), FALSE); |
1131 | QTimer::singleShot(readyDurMS, this, SLOT(ready())); | 1131 | QTimer::singleShot(readyDurMS, this, SLOT(ready())); |
1132 | } | 1132 | } |
1133 | } | 1133 | } |
@@ -1294,7 +1294,7 @@ void Referee::killedPlay() | |||
1294 | energizers->at(e)->setOff(); | 1294 | energizers->at(e)->setOff(); |
1295 | repaint(pix->rect(board->position(energizer, e), EnergizerPix), FALSE); | 1295 | repaint(pix->rect(board->position(energizer, e), EnergizerPix), FALSE); |
1296 | } | 1296 | } |
1297 | repaint(pix->rect(board->position(fruithome), i18n("GAME OVER")), FALSE); | 1297 | repaint(pix->rect(board->position(fruithome), tr("GAME OVER")), FALSE); |
1298 | QTimer::singleShot(gameOverDurMS, this, SLOT(hallOfFame())); | 1298 | QTimer::singleShot(gameOverDurMS, this, SLOT(hallOfFame())); |
1299 | } else { | 1299 | } else { |
1300 | gameState.clearBit(Init); | 1300 | gameState.clearBit(Init); |