Diffstat (limited to 'noncore/games/mindbreaker/mindbreaker.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/mindbreaker/mindbreaker.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/noncore/games/mindbreaker/mindbreaker.cpp b/noncore/games/mindbreaker/mindbreaker.cpp index 1a1d05d..7802e38 100644 --- a/noncore/games/mindbreaker/mindbreaker.cpp +++ b/noncore/games/mindbreaker/mindbreaker.cpp @@ -121,193 +121,193 @@ void Peg::buildImages() new QImage(image.copy(x, y, answerpeg_size, answerpeg_size))); } QImage Peg::imageForType(int t) { if (eggLevel > t ) { if( t < 5) { return *specialPegs[t]; } else { return *normalPegs[rand() % 6]; } } return *normalPegs[t]; } Peg::Peg(QCanvas *canvas , int t, int g, int p) : QCanvasRectangle(canvas) { setSize(normalPegs[t]->width(), normalPegs[t]->height() ); pegtype = t; isplaced = FALSE; peg_pos = p; peg_go = g; aniStep = rand() % 6; setAnimated(TRUE); } void Peg::advance(int phase) { if (phase == 0) aniStep = (++aniStep) % 6; else { hide(); show(); } } void Peg::drawShape(QPainter &p ) { if ((pegtype == 5) && eggLevel > 5) { p.drawImage(x(), y(), *normalPegs[aniStep]); } else p.drawImage(x(), y(), imageForType(pegtype)); } bool Peg::hit( const QPoint &p ) const { int ix = p.x() - int(x()); int iy = p.y() - int(y()); if (!normalPegs[pegtype]->valid(ix, iy)) return FALSE; QRgb pixel = normalPegs[pegtype]->pixel(ix, iy); return (qAlpha(pixel ) != 0); } inline bool Peg::placed() const { return isplaced; } inline int Peg::pegGo() const { return peg_go; } inline int Peg::pegPos() const { return peg_pos; } inline void Peg::setPegPos(int p) { peg_pos = p; } inline void Peg::setPlaced(bool p) { isplaced = p; } inline int Peg::type() const { return pegtype; } /* Load the main image, copy from it the pegs, the board, and the answer image * and use these to create the tray, answer and board */ MindBreaker::MindBreaker( QWidget *parent, const char *name, int wFlags ) : QMainWindow(parent, name, wFlags), canvas(board_height, board_width) { MindBreakerBoard *m = new MindBreakerBoard(canvas, this); setCentralWidget(m); setToolBarsMovable( FALSE ); - QPEToolBar *tb = new QPEToolBar(this); + QToolBar *tb = new QToolBar(this); tb->setHorizontalStretchable( TRUE ); QPixmap newicon = Resource::loadPixmap("new"); new QToolButton(newicon, tr("New Game"), 0, m, SLOT(clear()), tb, "NewGame"); score = new QToolButton(tb); score->setText(""); score->setMaximumHeight(20); score->setUsesTextLabel(TRUE); tb->setStretchableWidget(score); connect(m, SIGNAL(scoreChanged(int, int)), this, SLOT(setScore(int, int))); connect(score, SIGNAL(clicked()), m, SLOT(resetScore())); int a, b; m->getScore(&a, &b); setScore(a,b); } void MindBreaker::setScore(int turns, int games) { double average; double total_turns = turns; double total_games = games; if(total_games > 0) average = total_turns / total_games; else average = 0.0; score->setText(tr("win avg: %1 turns (%2 games)").arg(average).arg(games)); } MindBreakerBoard::MindBreakerBoard( QCanvas &canv, QWidget *parent, const char *name, int wFlags ) : QCanvasView(&canv, parent, name, wFlags) { int i, x, y; struct timeval tv; current_go = 0; gettimeofday(&tv, 0); srand(tv.tv_usec); canvas()->setAdvancePeriod(500); QImage image = Resource::loadImage("mindbreaker/mindbreaker"); /* copy from master image to functional images */ x = 0; y = 0; panelImage = image.copy(x,y, panel_width, panel_height); y += panel_height; y += panel_height; titleImage = image.copy(x, y, title_width, title_height); Peg::buildImages(); // must be done BEFORE any pegs are made current_highlight = new Peg(canvas(), 8); current_highlight->setPlaced(TRUE); current_highlight->setX(0); current_highlight->setY(board_height - ((current_go + 1) * panel_height)); current_highlight->setZ(0); current_highlight->show(); /* set up the game */ Config c("MindBreaker", Config::User); c.setGroup("Board"); game_over = FALSE; if (c.readNumEntry("Answer0") < 0) { for (i = 0; i < 4; i++) { answer[i] = rand() % 6; current_guess[i] = 6; } total_turns = 0; total_games = 0; } else { int j; c.setGroup("Score"); total_turns = c.readNumEntry("Turns"); total_games = c.readNumEntry("Games"); if(total_turns < 0) total_turns = 0; if(total_games < 0) total_games = 0; checkScores(); c.setGroup("Board"); for(i = 0; i < 4; i++) answer[i] = c.readNumEntry(QString("Answer%1").arg(i)); |