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path: root/noncore/games/mindbreaker/mindbreaker.cpp
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-rw-r--r--noncore/games/mindbreaker/mindbreaker.cpp15
1 files changed, 8 insertions, 7 deletions
diff --git a/noncore/games/mindbreaker/mindbreaker.cpp b/noncore/games/mindbreaker/mindbreaker.cpp
index 1f554d2..aa4afd7 100644
--- a/noncore/games/mindbreaker/mindbreaker.cpp
+++ b/noncore/games/mindbreaker/mindbreaker.cpp
@@ -1,582 +1,583 @@
/**********************************************************************
** Copyright (C) 2000-2002 Trolltech AS. All rights reserved.
**
** This file is part of the Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "mindbreaker.h"
-#include <qtopia/resource.h>
+#include <opie2/oresource.h>
+
#include <qtopia/config.h>
#include <qtopia/qpeapplication.h>
#include <qtoolbar.h>
#include <qtoolbutton.h>
#include <qmessagebox.h>
#include <qlayout.h>
#include <qtimer.h>
#include <stdlib.h>
#include <sys/time.h>
#include <unistd.h>
static int pegRTTI = 3393393;
static int adjusted_panel_height;
static int adjusted_panel_width;
static int adjusted_bin_margin;
static int adjusted_peg_size;
static int adjusted_answerpeg_size;
static int adjusted_title_height;
static int adjusted_title_width;
static int adjusted_first_peg_x_diff;
static int adjusted_first_peg_y_diff;
static int adjusted_peg_spacing;
static int adjusted_answerpegx;
static int adjusted_answerpegy;
static int adjusted_answerpeg_xdiff;
static int adjusted_answerpeg_ydiff;
static int adjusted_board_height;
static int adjusted_board_width;
static void setupBoardSize(int w, int h)
{
adjusted_panel_width = w * 3/4;
adjusted_title_width = w * 3/4;
adjusted_title_height = h/10;
adjusted_panel_height = (h-adjusted_title_height)/9;
adjusted_bin_margin = w * 10/240;
adjusted_peg_size = adjusted_panel_height*3/4;
adjusted_answerpeg_size = QMIN(adjusted_panel_width*15/180,adjusted_panel_height*15/25);
// looks a bit dodgy on larger sizes
if ( adjusted_peg_size > 40 )
adjusted_peg_size = 40;
adjusted_first_peg_x_diff = w * 31/240-adjusted_peg_size/2;
adjusted_first_peg_y_diff = (adjusted_panel_height - adjusted_peg_size)/2;
adjusted_peg_spacing = w * 30/240;
// looks a bit dodgy on larger sizes (still does though, but not as much...)
if ( adjusted_answerpeg_size > 22 )
adjusted_answerpeg_size = 22;
adjusted_answerpegx = adjusted_panel_width * 159/180 - adjusted_answerpeg_size/2;
adjusted_answerpegy = adjusted_panel_height/3 - adjusted_answerpeg_size/2;
adjusted_answerpeg_xdiff = adjusted_panel_width * 10/180;
adjusted_answerpeg_ydiff = adjusted_panel_height * 9/25;
adjusted_board_height = adjusted_title_height + (adjusted_panel_height * 9);
adjusted_board_width = adjusted_panel_width + (adjusted_bin_margin * 2) + adjusted_peg_size;
// odebug << "Adjusted width " << adjusted_board_width << " height " << adjusted_board_height << "" << oendl;
}
/* helper class, */
class Peg : public QCanvasRectangle
{
public:
Peg(QCanvas *canvas, int type, int go = -1, int pos = -1);
int rtti() const {return pegRTTI; }
void advance(int phase);
bool hit( const QPoint &) const;
/* a placed peg is one that has been set down on the board correctly and
should not be moved, only copied */
bool placed() const;
void setPlaced(bool);
int pegGo() const;
int pegPos() const;
void setPegPos(int);
int type() const;
static void buildImages();
static QImage imageForType(int t);
static int eggLevel;
protected:
void drawShape(QPainter &);
private:
static QVector<QImage> normalPegs;
static QVector<QImage> specialPegs;
bool isplaced;
int pegtype;
int peg_go;
int peg_pos;
int aniStep;
};
int Peg::eggLevel = 0;
QVector<QImage> Peg::normalPegs;
QVector<QImage> Peg::specialPegs;
void Peg::buildImages()
{
- QImage pegs = Resource::loadImage("mindbreaker/pegs");
+ QImage pegs = Opie::Core::OResource::loadImage("mindbreaker/pegs");
int x = 0;
int y = 0;
int i;
eggLevel = 0;
normalPegs.resize(10);
for (i = 0; i < 6; i++) {
normalPegs.insert(i, new QImage(pegs.copy(x, y, peg_size, peg_size).
smoothScale(adjusted_peg_size, adjusted_peg_size) ));
x += peg_size;
}
specialPegs.resize(5);
for (i = 0; i < 5; i++) {
specialPegs.insert(i, new QImage(pegs.copy(x,y,peg_size, peg_size).
smoothScale(adjusted_peg_size, adjusted_peg_size) ));
x += peg_size;
}
- QImage image = Resource::loadImage("mindbreaker/mindbreaker");
+ QImage image = Opie::Core::OResource::loadImage("mindbreaker/mindbreaker");
/* copy from master image to functional images */
x = 0;
y = panel_height;
normalPegs.insert(8,
new QImage( image.copy(x, y, panel_width, panel_height).
smoothScale( adjusted_panel_width, adjusted_panel_height)
));
y += panel_height;
y += title_height;
normalPegs.insert(9,
new QImage(image.copy(x, y, title_width, title_height).
smoothScale( adjusted_title_width, adjusted_title_height)
));
y += title_height;
x = 6 * peg_size;
normalPegs.insert(6,
new QImage(image.copy(x, y, answerpeg_size, answerpeg_size).
smoothScale( adjusted_answerpeg_size, adjusted_answerpeg_size) ));
x += answerpeg_size;
normalPegs.insert(7,
new QImage(image.copy(x, y, answerpeg_size, answerpeg_size).
smoothScale( adjusted_answerpeg_size, adjusted_answerpeg_size) ));
}
QImage Peg::imageForType(int t)
{
if (eggLevel > t ) {
if( t < 5) {
return *specialPegs[t];
} else {
return *normalPegs[rand() % 6];
}
}
return *normalPegs[t];
}
Peg::Peg(QCanvas *canvas , int t, int g, int p)
: QCanvasRectangle(canvas)
{
setSize(normalPegs[t]->width(), normalPegs[t]->height() );
pegtype = t;
isplaced = FALSE;
peg_pos = p;
peg_go = g;
aniStep = rand() % 6;
setAnimated(TRUE);
}
void Peg::advance(int phase) {
if (phase == 0)
aniStep = (++aniStep) % 6;
else {
hide();
show();
}
}
void Peg::drawShape(QPainter &p )
{
if ((pegtype == 5) && eggLevel > 5) {
p.drawImage(int(x()), int(y()), *normalPegs[aniStep]);
} else
p.drawImage(int(x()), int(y()), imageForType(pegtype));
}
bool Peg::hit( const QPoint &p ) const
{
int ix = p.x() - int(x());
int iy = p.y() - int(y());
if (!normalPegs[pegtype]->valid(ix, iy))
return FALSE;
QRgb pixel = normalPegs[pegtype]->pixel(ix, iy);
return (qAlpha(pixel ) != 0);
}
inline bool Peg::placed() const
{
return isplaced;
}
inline int Peg::pegGo() const
{
return peg_go;
}
inline int Peg::pegPos() const
{
return peg_pos;
}
inline void Peg::setPegPos(int p)
{
peg_pos = p;
}
inline void Peg::setPlaced(bool p)
{
isplaced = p;
}
inline int Peg::type() const
{
return pegtype;
}
/* Load the main image, copy from it the pegs, the board, and the answer image
* and use these to create the tray, answer and board
*/
MindBreaker::MindBreaker( QWidget *parent, const char *name, int wFlags )
: QMainWindow(parent, name, wFlags)
{
setCaption( tr("Mind Breaker"));
QPEApplication::setInputMethodHint( this, QPEApplication::AlwaysOff );
setMinimumSize(160,210);
QWidget *w = new QWidget( this );
w->setBackgroundColor( black );
QHBoxLayout *hb = new QHBoxLayout( w );
hb->addStretch();
board = new MindBreakerBoard(w);
hb->addWidget( board, 100 );
hb->addStretch();
setCentralWidget(w);
setToolBarsMovable( FALSE );
QToolBar *tb = new QToolBar(this);
tb->setHorizontalStretchable( TRUE );
- QIconSet newicon = Resource::loadIconSet("new");
- new QToolButton(newicon, tr("New Game"), 0,
- board, SLOT(clear()), tb, "NewGame");
+ QToolButton *btn = new QToolButton( Opie::Core::OResource::loadPixmap("new", Opie::Core::OResource::SmallIcon), tr("New Game"), 0,
+ board, SLOT(clear()), tb, "NewGame");
+ btn->setUsesBigPixmap( qApp->desktop()->size().width() > 330 );
score = new QToolButton(tb);
score->setText("");
score->setMaximumHeight(20);
score->setUsesTextLabel(TRUE);
tb->setStretchableWidget(score);
connect(board, SIGNAL(scoreChanged(int,int)), this, SLOT(setScore(int,int)));
connect(score, SIGNAL(clicked()), board, SLOT(resetScore()));
int a, b;
board->getScore(&a, &b);
setScore(a,b);
layout()->setResizeMode(QLayout::FreeResize);
}
void MindBreaker::setScore(int turns, int games)
{
double average;
double total_turns = turns;
double total_games = games;
if(total_games > 0)
average = total_turns / total_games;
else
average = 0.0;
score->setText(tr("win avg: %1 turns (%2 games)").arg(average).arg(games));
}
void MindBreaker::resizeEvent( QResizeEvent *e )
{
board->fixSize();
QMainWindow::resizeEvent( e );
}
MindBreakerBoard::MindBreakerBoard( QWidget *parent,
const char *name, int wFlags )
: QCanvasView(0, parent, name, wFlags),
moving(0), game_over(FALSE), total_turns(0), total_games(0)
{
setFrameStyle( NoFrame );
setupBoardSize(qApp->desktop()->width(),qApp->desktop()->height());
cnv.resize(100,100);
setCanvas(&cnv);
setBackgroundColor( black );
struct timeval tv;
current_go = 0;
gettimeofday(&tv, 0);
srand(tv.tv_usec);
canvas()->setAdvancePeriod(500);
current_highlight = 0;
widthTimer = new QTimer( this );
connect(widthTimer, SIGNAL(timeout()), this, SLOT(doFixSize()) );
setMaximumWidth( QMIN(qApp->desktop()->height(),qApp->desktop()->width()) );
//doFixSize(); // build images... needs to be done before reading config.
//readConfig(); // first read... to ensure initial labels and side look right.
}
void MindBreakerBoard::readConfig()
{
Config c("MindBreaker", Config::User);
c.setGroup("Board");
game_over = FALSE;
int i;
if (c.readNumEntry("Answer0") < 0) {
for (i = 0; i < 4; i++) {
answer[i] = rand() % 6;
current_guess[i] = 6;
}
total_turns = 0;
total_games = 0;
} else {
int j;
c.setGroup("Score");
total_turns = c.readNumEntry("Turns");
total_games = c.readNumEntry("Games");
if(total_turns < 0)
total_turns = 0;
if(total_games < 0)
total_games = 0;
checkScores();
c.setGroup("Board");
for(i = 0; i < 4; i++)
answer[i] = c.readNumEntry(QString("Answer%1").arg(i));
/* read, and parse past guesses */
current_go = 0;
for(j=0; j < 9; j++) {
current_guess[0] = c.readNumEntry(QString("Go%1p0").arg(j));
if (current_guess[0] < 0)
break;
placeGuessPeg(0, current_guess[0]);
current_guess[1] = c.readNumEntry(QString("Go%1p1").arg(j));
placeGuessPeg(1, current_guess[1]);
current_guess[2] = c.readNumEntry(QString("Go%1p2").arg(j));
placeGuessPeg(2, current_guess[2]);
current_guess[3] = c.readNumEntry(QString("Go%1p3").arg(j));
placeGuessPeg(3, current_guess[3]);
checkGuess();
}
for(i = 0; i < 4; i++) {
current_guess[i] = c.readNumEntry(QString("CurrentGo%1").arg(i));
if (current_guess[i] != 6)
placeGuessPeg(i, current_guess[i]);
}
}
}
MindBreakerBoard::~MindBreakerBoard()
{
int i;
if (game_over) {
current_go = 0;
/* clear the answer, clear the guess */
for (i = 0; i < 4; i++) {
answer[i] = rand() % 6;
current_guess[i] = 6;
}
}
writeConfig();
}
void MindBreakerBoard::writeConfig()
{
Config c("MindBreaker", Config::User);
c.setGroup("Board");
c.clearGroup();
/* write the board */
int i,j;
for (i = 0; i < current_go; i++) {
for(j = 0; j < 4; j++)
c.writeEntry(QString("Go%1p%2").arg(i).arg(j), past_guesses[4*i+j]);
}
for(j = 0; j < 4; j++)
c.writeEntry(QString("CurrentGo%1").arg(j), current_guess[j]);
for(j = 0; j < 4; j++)
c.writeEntry(QString("Answer%1").arg(j), answer[j]);
c.setGroup("Score");
/* write the score */
c.writeEntry("Turns", total_turns);
c.writeEntry("Games", total_games);
}
void MindBreakerBoard::getScore(int *a, int *b)
{
*a = total_turns;
*b = total_games;
return;
}
void MindBreakerBoard::fixSize()
{
hide();
setMaximumWidth( parentWidget()->height() );
widthTimer->start( 20, TRUE );
}
void MindBreakerBoard::doFixSize()
{
QSize s = size();
int fw = frameWidth();
s.setWidth(s.width() - fw);
s.setHeight(s.height() - fw);
/* min size is 200 x 260 */
/*
if (s.width() < adjusted_board_width)
s.setWidth(adjusted_board_width);
if (s.height() < adjusted_board_height)
s.setHeight(adjusted_board_height);
*/
if ( current_highlight ) // non-first resize
writeConfig();
setupBoardSize(s.width() - fw, s.height() - fw);
canvas()->resize(s.width() - fw, s.height() - fw);
Peg::buildImages(); // must be done BEFORE any pegs are made
- QImage image = Resource::loadImage("mindbreaker/mindbreaker");
+ QImage image = Opie::Core::OResource::loadImage("mindbreaker/mindbreaker");
/* copy from master image to functional images */
int x = 0;
int y = 0;
panelImage = image.copy(x, y, panel_width, panel_height).
smoothScale( adjusted_panel_width, adjusted_panel_height);
y += panel_height;
y += panel_height;
titleImage = image.copy(x, y, title_width, title_height).
smoothScale( adjusted_title_width, adjusted_title_height);
show();
delete current_highlight;
current_highlight = new Peg(canvas(), 8);
current_highlight->setPlaced(TRUE);
current_highlight->setX(0);
current_highlight->setY(adjusted_board_height - ((current_go + 1) * adjusted_panel_height));
current_highlight->setZ(0);
current_highlight->show();
/* set up the game */
//readConfig();
/* draw initial screen */
//drawBackground();
//canvas()->update();
clear();
readConfig();
}
void MindBreakerBoard::placeGuessPeg(int pos, int pegId)
{
int x = adjusted_first_peg_x_diff + (pos * adjusted_peg_spacing);
int y = adjusted_board_height - ((current_go + 1) * adjusted_panel_height)
+ adjusted_first_peg_y_diff;
Peg *peg = new Peg(canvas(), pegId, current_go, pos);
peg->setPegPos(pos);
peg->setPlaced(TRUE);
peg->setX(x);
peg->setY(y);
peg->setZ(2);
peg->show();
}
void MindBreakerBoard::drawBackground()
{
int i, j, x, y, x_gap, y_gap;
QPixmap background = QPixmap(canvas()->width(), canvas()->height());
QPainter painter(&background);
painter.fillRect(0, 0, canvas()->width(), canvas()->height(), QColor(0,0,0));
/* very first thing is to draw the bins, as everything else needs
* to be drawn over them */
QPen pen(QColor(85, 45, 27), 4);
painter.setPen(pen);
x_gap = canvas()->width() - (adjusted_panel_width + (2 * adjusted_bin_margin));
//x_gap += peg_size >> 1;
if (x_gap < 1)
x_gap = 1;
y_gap = adjusted_board_height / 6;
y_gap -= (2 * adjusted_bin_margin);
//y_gap += peg_size >> 1;
if (y_gap < 1)
y_gap = 1;
x = adjusted_panel_width + adjusted_bin_margin - (adjusted_peg_size >> 1);
y = adjusted_bin_margin - (adjusted_peg_size >> 1) + 2;
for (i = 0; i < 6; i++) {
for (j = 0; j < 10; j++) {
int rx = x + (rand() % x_gap);
int ry = y + (rand() % y_gap);
painter.drawImage(rx,ry, Peg::imageForType(i));
}
y += adjusted_board_height / 6;
}
/* now draw the surrounding boxes */
x_gap = canvas()->width() - adjusted_panel_width;
if (x_gap < 1) x_gap = 1;
y_gap = adjusted_board_height / 6;
x = adjusted_panel_width;
y = 1;
for (i = 0; i < 6; i++) {
painter.drawRect(x, y, x_gap, y_gap);
y += y_gap;
}
x = 0;
y = 0;