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path: root/noncore/games/minesweep/minefield.h
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-rw-r--r--noncore/games/minesweep/minefield.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/noncore/games/minesweep/minefield.h b/noncore/games/minesweep/minefield.h
index 1349c35..e243d77 100644
--- a/noncore/games/minesweep/minefield.h
+++ b/noncore/games/minesweep/minefield.h
@@ -1,16 +1,16 @@
1/********************************************************************** 1/**********************************************************************
2** Copyright (C) 2000 Trolltech AS. All rights reserved. 2** Copyright (C) 2000-2002 Trolltech AS. All rights reserved.
3** 3**
4** This file is part of Qtopia Environment. 4** This file is part of the Qtopia Environment.
5** 5**
6** This file may be distributed and/or modified under the terms of the 6** This file may be distributed and/or modified under the terms of the
7** GNU General Public License version 2 as published by the Free Software 7** GNU General Public License version 2 as published by the Free Software
8** Foundation and appearing in the file LICENSE.GPL included in the 8** Foundation and appearing in the file LICENSE.GPL included in the
9** packaging of this file. 9** packaging of this file.
10** 10**
11** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE 11** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
12** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. 12** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
13** 13**
14** See http://www.trolltech.com/gpl/ for GPL licensing information. 14** See http://www.trolltech.com/gpl/ for GPL licensing information.
15** 15**
16** Contact info@trolltech.com if any conditions of this licensing are 16** Contact info@trolltech.com if any conditions of this licensing are
@@ -33,24 +33,27 @@ public:
33 ~MineField(); 33 ~MineField();
34 34
35 enum State { Waiting, Playing, GameOver }; 35 enum State { Waiting, Playing, GameOver };
36 36
37 State state() const { return stat; } 37 State state() const { return stat; }
38 38
39 void readConfig(Config&); 39 void readConfig(Config&);
40 void writeConfig(Config&) const; 40 void writeConfig(Config&) const;
41 41
42 int level() const { return lev; } 42 int level() const { return lev; }
43 43
44 void setAvailableRect( const QRect & ); 44 void setAvailableRect( const QRect & );
45
46 QSize sizeHint() const;
47
45public slots: 48public slots:
46 void setup( int level ); 49 void setup( int level );
47 50
48 void showMines(); 51 void showMines();
49 52
50signals: 53signals:
51 void gameOver( bool won ); 54 void gameOver( bool won );
52 void gameStarted(); 55 void gameStarted();
53 void mineCount( int ); 56 void mineCount( int );
54 57
55protected: 58protected:
56 59