Diffstat (limited to 'noncore/games/parashoot/Makefile.in') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/parashoot/Makefile.in | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/noncore/games/parashoot/Makefile.in b/noncore/games/parashoot/Makefile.in index ff7397e..254bcd2 100644 --- a/noncore/games/parashoot/Makefile.in +++ b/noncore/games/parashoot/Makefile.in @@ -1,203 +1,203 @@ ############################################################################# ####### Compiler, tools and options CXX = $(SYSCONF_CXX) $(QT_CXX_MT) CXXFLAGS= $(SYSCONF_CXXFLAGS_QT) $(SYSCONF_CXXFLAGS) CC = $(SYSCONF_CC) $(QT_C_MT) CFLAGS = $(SYSCONF_CFLAGS) -INCPATH = -I$(QPEDIR)/include +INCPATH = -I$(OPIEDIR)/include LFLAGS = $(SYSCONF_LFLAGS_QT) $(SYSCONF_RPATH_QT) $(SYSCONF_LFLAGS) $(QT_LFLAGS_MT) LIBS = $(SUBLIBS) -lqpe $(SYSCONF_LIBS_QT) $(SYSCONF_LIBS) $(SYSCONF_LIBS_QTAPP) MOC = $(SYSCONF_MOC) UIC = $(SYSCONF_UIC) ####### Target -DESTDIR = $(QPEDIR)/bin/ +DESTDIR = $(OPIEDIR)/bin/ VER_MAJ = 1 VER_MIN = 0 VER_PATCH = 0 TARGET = parashoot TARGET1 = lib$(TARGET).so.$(VER_MAJ) ####### Files HEADERS = interface.h \ man.h \ cannon.h \ base.h \ bullet.h \ helicopter.h SOURCES = main.cpp \ interface.cpp \ man.cpp \ cannon.cpp \ base.cpp \ bullet.cpp \ helicopter.cpp OBJECTS = main.o \ interface.o \ man.o \ cannon.o \ base.o \ bullet.o \ helicopter.o INTERFACES = UICDECLS = UICIMPLS = SRCMOC = moc_interface.cpp \ moc_cannon.cpp \ moc_bullet.cpp OBJMOC = moc_interface.o \ moc_cannon.o \ moc_bullet.o ####### Implicit rules .SUFFIXES: .cpp .cxx .cc .C .c .cpp.o: $(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $< .cxx.o: $(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $< .cc.o: $(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $< .C.o: $(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $< .c.o: $(CC) -c $(CFLAGS) $(INCPATH) -o $@ $< ####### Build rules all: $(DESTDIR)$(TARGET) $(DESTDIR)$(TARGET): $(UICDECLS) $(OBJECTS) $(OBJMOC) $(SUBLIBS) $(SYSCONF_LINK) $(LFLAGS) -o $(DESTDIR)$(TARGET) $(OBJECTS) $(OBJMOC) $(LIBS) moc: $(SRCMOC) tmake: tmake parashoot.pro clean: -rm -f $(OBJECTS) $(OBJMOC) $(SRCMOC) $(UICIMPLS) $(UICDECLS) -rm -f *~ core -rm -f allmoc.cpp ####### Extension Modules listpromodules: @echo listallmodules: @echo listaddonpromodules: @echo listaddonentmodules: @echo REQUIRES= ####### Sub-libraries ###### Combined headers ####### Compile main.o: main.cpp \ interface.h \ cannon.h \ bullet.h \ - $(QPEDIR)/include/qpe/sound.h \ + $(OPIEDIR)/include/qpe/sound.h \ base.h \ helicopter.h \ - $(QPEDIR)/include/qpe/qpeapplication.h + $(OPIEDIR)/include/qpe/qpeapplication.h interface.o: interface.cpp \ interface.h \ cannon.h \ bullet.h \ - $(QPEDIR)/include/qpe/sound.h \ + $(OPIEDIR)/include/qpe/sound.h \ base.h \ helicopter.h \ man.h \ - $(QPEDIR)/include/qpe/resource.h \ - $(QPEDIR)/include/qpe/qpetoolbar.h + $(OPIEDIR)/include/qpe/resource.h \ + $(OPIEDIR)/include/qpe/qpetoolbar.h man.o: man.cpp \ codes.h \ man.h \ - $(QPEDIR)/include/qpe/sound.h \ + $(OPIEDIR)/include/qpe/sound.h \ base.h \ - $(QPEDIR)/include/qpe/resource.h + $(OPIEDIR)/include/qpe/resource.h cannon.o: cannon.cpp \ - $(QPEDIR)/include/qpe/resource.h \ + $(OPIEDIR)/include/qpe/resource.h \ codes.h \ cannon.h \ bullet.h \ - $(QPEDIR)/include/qpe/sound.h + $(OPIEDIR)/include/qpe/sound.h base.o: base.cpp \ codes.h \ base.h \ - $(QPEDIR)/include/qpe/sound.h \ + $(OPIEDIR)/include/qpe/sound.h \ man.h \ - $(QPEDIR)/include/qpe/resource.h + $(OPIEDIR)/include/qpe/resource.h bullet.o: bullet.cpp \ codes.h \ bullet.h \ - $(QPEDIR)/include/qpe/sound.h \ + $(OPIEDIR)/include/qpe/sound.h \ man.h \ helicopter.h \ - $(QPEDIR)/include/qpe/resource.h \ - $(QPEDIR)/include/qpe/qmath.h + $(OPIEDIR)/include/qpe/resource.h \ + $(OPIEDIR)/include/qpe/qmath.h helicopter.o: helicopter.cpp \ helicopter.h \ - $(QPEDIR)/include/qpe/sound.h \ + $(OPIEDIR)/include/qpe/sound.h \ man.h \ codes.h \ - $(QPEDIR)/include/qpe/resource.h + $(OPIEDIR)/include/qpe/resource.h moc_interface.o: moc_interface.cpp \ interface.h \ cannon.h \ bullet.h \ - $(QPEDIR)/include/qpe/sound.h \ + $(OPIEDIR)/include/qpe/sound.h \ base.h \ helicopter.h moc_cannon.o: moc_cannon.cpp \ cannon.h \ bullet.h \ - $(QPEDIR)/include/qpe/sound.h + $(OPIEDIR)/include/qpe/sound.h moc_bullet.o: moc_bullet.cpp \ bullet.h \ - $(QPEDIR)/include/qpe/sound.h + $(OPIEDIR)/include/qpe/sound.h moc_interface.cpp: interface.h $(MOC) interface.h -o moc_interface.cpp moc_cannon.cpp: cannon.h $(MOC) cannon.h -o moc_cannon.cpp moc_bullet.cpp: bullet.h $(MOC) bullet.h -o moc_bullet.cpp |