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path: root/noncore/games/parashoot/helicopter.cpp
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-rw-r--r--noncore/games/parashoot/helicopter.cpp22
1 files changed, 14 insertions, 8 deletions
diff --git a/noncore/games/parashoot/helicopter.cpp b/noncore/games/parashoot/helicopter.cpp
index 0923124..036b21e 100644
--- a/noncore/games/parashoot/helicopter.cpp
+++ b/noncore/games/parashoot/helicopter.cpp
@@ -1,6 +1,6 @@
/**********************************************************************
-** Copyright (C) 2000 Trolltech AS. All rights reserved.
+** Copyright (C) 2000-2002 Trolltech AS. All rights reserved.
**
-** This file is part of Qtopia Environment.
+** This file is part of the Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
@@ -23,5 +23,5 @@
#include "codes.h"
-#include <qpe/resource.h>
+#include <qtopia/resource.h>
#include <qregexp.h>
@@ -38,5 +38,6 @@ Helicopter::Helicopter(QCanvas* canvas) :
QString h0 = Resource::findPixmap("parashoot/helicopter0001");
h0.replace(QRegExp("0001"),"%1");
- helicopterarray->readPixmaps(h0,3 );
+ helicopterarray->readPixmaps(h0,4 );
+
setSequence(helicopterarray);
setAnimated(true);
@@ -58,4 +59,12 @@ void Helicopter::advance(int phase)
QCanvasSprite::advance(phase);
if (phase == 0) {
+ if (frame() == 3) {
+ delete this;
+ return;
+ }
+
+ if (hits >= 2) {
+ setFrame(3);
+ } else {
setFrame(fr%3);
fr++;
@@ -63,4 +72,5 @@ void Helicopter::advance(int phase)
}
}
+}
void Helicopter::checkCollision()
@@ -84,8 +94,4 @@ void Helicopter::done()
{
hits++;
- if (hits >= 2) {
- setAnimated(false);
- delete this;
- }
}