Diffstat (limited to 'noncore/games/parashoot/helicopter.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/parashoot/helicopter.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/noncore/games/parashoot/helicopter.cpp b/noncore/games/parashoot/helicopter.cpp index 7d91cd1..42adc34 100644 --- a/noncore/games/parashoot/helicopter.cpp +++ b/noncore/games/parashoot/helicopter.cpp @@ -1,85 +1,85 @@ /********************************************************************** ** Copyright (C) 2000-2002 Trolltech AS. All rights reserved. ** ** This file is part of the Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "helicopter.h" #include "man.h" #include "codes.h" -#include <qtopia/resource.h> +#include <opie2/oresource.h> static QList<Helicopter> all; Helicopter::Helicopter(QCanvas* canvas) : QCanvasSprite(0, canvas), chikachika("aland01") { all.append(this); hits = 0; QCanvasPixmapArray* helicopterarray = new QCanvasPixmapArray(); - QString h0 = Resource::findPixmap("parashoot/helicopter0001"); + QString h0 = Opie::Core::OResource::findPixmap("parashoot/helicopter0001"); h0.replace(QRegExp("0001"),"%1"); helicopterarray->readPixmaps(h0,4 ); setSequence(helicopterarray); setAnimated(true); move(canvas->width(), 5); setVelocity(-2, 0); chikachika.playLoop(); show(); } Helicopter::~Helicopter() { all.remove(this); } int fr = 0; void Helicopter::advance(int phase) { QCanvasSprite::advance(phase); if (phase == 0) { if (frame() == 3) { delete this; return; } if (hits >= 2) { setFrame(3); } else { setFrame(fr%3); fr++; checkCollision(); } } } void Helicopter::checkCollision() { if (x() == 6) { setAnimated(false); //setVelocity(0, 0); dropman(); } if (x() < 0) done(); } void Helicopter::dropman() |