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path: root/noncore/games/parashoot/interface.cpp
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-rw-r--r--noncore/games/parashoot/interface.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/noncore/games/parashoot/interface.cpp b/noncore/games/parashoot/interface.cpp
index 5c9b0ef..8ec7032 100644
--- a/noncore/games/parashoot/interface.cpp
+++ b/noncore/games/parashoot/interface.cpp
@@ -22,6 +22,7 @@
#include "man.h"
+#include <opie2/oresource.h>
+
#include <qtopia/qpeapplication.h>
-#include <qtopia/resource.h>
#include <qtoolbar.h>
@@ -53,6 +54,7 @@ ParaShoot::ParaShoot(QWidget* parent, const char* name, WFlags f) :
setCaption( tr("ParaShoot") );
- new QToolButton( Resource::loadIconSet("new"), tr("New Game"), 0,
- this, SLOT(newGame()), toolbar, "New Game");
+ QToolButton *btn = new QToolButton( Opie::Core::OResource::loadPixmap("new", Opie::Core::OResource::SmallIcon),
+ tr("New Game"), 0, this, SLOT(newGame()), toolbar, "New Game");
+ btn->setUsesBigPixmap( qApp->desktop()->size().width() > 330 );
levelscore = new QLabel(toolbar);
@@ -80,5 +82,5 @@ void ParaShoot::resizeEvent(QResizeEvent *)
canvas.resize( s.width() - fw - 2, s.height() - fw - 2);
- QImage bgimage = Resource::loadImage("parashoot/sky");
+ QImage bgimage = Opie::Core::OResource::loadImage("parashoot/sky");
QPixmap bgpixmap;