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path: root/noncore/games/parashoot/interface.cpp
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-rw-r--r--noncore/games/parashoot/interface.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/noncore/games/parashoot/interface.cpp b/noncore/games/parashoot/interface.cpp
index 5c9b0ef..8ec7032 100644
--- a/noncore/games/parashoot/interface.cpp
+++ b/noncore/games/parashoot/interface.cpp
@@ -21,8 +21,9 @@
21#include "interface.h" 21#include "interface.h"
22#include "man.h" 22#include "man.h"
23 23
24#include <opie2/oresource.h>
25
24#include <qtopia/qpeapplication.h> 26#include <qtopia/qpeapplication.h>
25#include <qtopia/resource.h>
26 27
27#include <qtoolbar.h> 28#include <qtoolbar.h>
28#include <qtoolbutton.h> 29#include <qtoolbutton.h>
@@ -52,8 +53,9 @@ ParaShoot::ParaShoot(QWidget* parent, const char* name, WFlags f) :
52 toolbar->setHorizontalStretchable( TRUE ); 53 toolbar->setHorizontalStretchable( TRUE );
53 54
54 setCaption( tr("ParaShoot") ); 55 setCaption( tr("ParaShoot") );
55 new QToolButton( Resource::loadIconSet("new"), tr("New Game"), 0, 56 QToolButton *btn = new QToolButton( Opie::Core::OResource::loadPixmap("new", Opie::Core::OResource::SmallIcon),
56 this, SLOT(newGame()), toolbar, "New Game"); 57 tr("New Game"), 0, this, SLOT(newGame()), toolbar, "New Game");
58 btn->setUsesBigPixmap( qApp->desktop()->size().width() > 330 );
57 59
58 levelscore = new QLabel(toolbar); 60 levelscore = new QLabel(toolbar);
59 levelscore->setBackgroundMode( PaletteButton ); 61 levelscore->setBackgroundMode( PaletteButton );
@@ -79,7 +81,7 @@ void ParaShoot::resizeEvent(QResizeEvent *)
79 int fw = style().defaultFrameWidth(); 81 int fw = style().defaultFrameWidth();
80 canvas.resize( s.width() - fw - 2, s.height() - fw - 2); 82 canvas.resize( s.width() - fw - 2, s.height() - fw - 2);
81 83
82 QImage bgimage = Resource::loadImage("parashoot/sky"); 84 QImage bgimage = Opie::Core::OResource::loadImage("parashoot/sky");
83 QPixmap bgpixmap; 85 QPixmap bgpixmap;
84 86
85 bgpixmap.convertFromImage(bgimage.smoothScale(canvas.width(), 87 bgpixmap.convertFromImage(bgimage.smoothScale(canvas.width(),