summaryrefslogtreecommitdiff
path: root/noncore/games/parashoot/interface.h
Unidiff
Diffstat (limited to 'noncore/games/parashoot/interface.h') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/parashoot/interface.h79
1 files changed, 79 insertions, 0 deletions
diff --git a/noncore/games/parashoot/interface.h b/noncore/games/parashoot/interface.h
new file mode 100644
index 0000000..3f36d0b
--- a/dev/null
+++ b/noncore/games/parashoot/interface.h
@@ -0,0 +1,79 @@
1/**********************************************************************
2** Copyright (C) 2000 Trolltech AS. All rights reserved.
3**
4** This file is part of Qtopia Environment.
5**
6** This file may be distributed and/or modified under the terms of the
7** GNU General Public License version 2 as published by the Free Software
8** Foundation and appearing in the file LICENSE.GPL included in the
9** packaging of this file.
10**
11** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
12** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
13**
14** See http://www.trolltech.com/gpl/ for GPL licensing information.
15**
16** Contact info@trolltech.com if any conditions of this licensing are
17** not clear to you.
18**
19**********************************************************************/
20
21#include "cannon.h"
22#include "base.h"
23#include "helicopter.h"
24
25#include <qpe/sound.h>
26
27#include <qmainwindow.h>
28#include <qtimer.h>
29#include <qlabel.h>
30
31class QCanvas;
32class Helicopter;
33
34//enum Direction{
35// left, right, up, down };
36
37class ParaShoot : public QMainWindow {
38 Q_OBJECT
39
40public:
41 ParaShoot(QWidget* parent=0, const char* name=0, WFlags f=0);
42
43 void clear();
44 void gameOver();
45 int mancount;
46 void levelUp();
47 void moveFaster();
48
49protected:
50 virtual void keyPressEvent(QKeyEvent*);
51 virtual void keyReleaseEvent(QKeyEvent*);
52 virtual void resizeEvent(QResizeEvent *e);
53
54private slots:
55 void increaseScore(int);
56 void newGame();
57 void play();
58 void wait();
59
60private:
61 void showScore( int score, int level );
62 QCanvasView* pb;
63 QCanvas canvas;
64 Cannon* cannon;
65 Base* base;
66 QCanvasText* gameover;
67 QLabel* levelscore;
68 int nomen;
69 int level;
70 int oldscore;
71 int updatespeed;
72 QTimer* autoDropTimer;
73 QTimer* pauseTimer;
74 bool gamestopped;
75 bool waitover;
76 Sound fanfare;
77 int score;
78 int lastcannonkey;
79};