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path: root/noncore/games/parashoot/interface.h
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-rw-r--r--noncore/games/parashoot/interface.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/noncore/games/parashoot/interface.h b/noncore/games/parashoot/interface.h
index 3f36d0b..5abbe0b 100644
--- a/noncore/games/parashoot/interface.h
+++ b/noncore/games/parashoot/interface.h
@@ -29,24 +29,25 @@
#include <qlabel.h>
class QCanvas;
class Helicopter;
//enum Direction{
// left, right, up, down };
class ParaShoot : public QMainWindow {
Q_OBJECT
public:
+ static QString appName() { return QString::fromLatin1("parashoot"); }
ParaShoot(QWidget* parent=0, const char* name=0, WFlags f=0);
void clear();
void gameOver();
int mancount;
void levelUp();
void moveFaster();
protected:
virtual void keyPressEvent(QKeyEvent*);
virtual void keyReleaseEvent(QKeyEvent*);
virtual void resizeEvent(QResizeEvent *e);