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-rw-r--r--noncore/games/parashoot/base.cpp2
-rw-r--r--noncore/games/parashoot/cannon.cpp1
-rw-r--r--noncore/games/parashoot/helicopter.cpp1
-rw-r--r--noncore/games/parashoot/interface.cpp4
-rw-r--r--noncore/games/parashoot/main.cpp1
-rw-r--r--noncore/games/parashoot/man.cpp1
6 files changed, 0 insertions, 10 deletions
diff --git a/noncore/games/parashoot/base.cpp b/noncore/games/parashoot/base.cpp
index cdf1dfa..5f3c79d 100644
--- a/noncore/games/parashoot/base.cpp
+++ b/noncore/games/parashoot/base.cpp
@@ -16,17 +16,15 @@
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "codes.h"
#include "base.h"
-#include "man.h"
#include <qtopia/resource.h>
-#include <qregexp.h>
int damage;
Base::Base(QCanvas* canvas) :
QCanvasSprite(0, canvas),
kaboom("landmine"),
diff --git a/noncore/games/parashoot/cannon.cpp b/noncore/games/parashoot/cannon.cpp
index 5671351..330d850 100644
--- a/noncore/games/parashoot/cannon.cpp
+++ b/noncore/games/parashoot/cannon.cpp
@@ -17,13 +17,12 @@
** not clear to you.
**
**********************************************************************/
#include <qtopia/resource.h>
-#include <qregexp.h>
#include "codes.h"
#include "cannon.h"
Cannon::Cannon(QCanvas* canvas) :
QCanvasSprite(0, canvas)
diff --git a/noncore/games/parashoot/helicopter.cpp b/noncore/games/parashoot/helicopter.cpp
index 036b21e..7d91cd1 100644
--- a/noncore/games/parashoot/helicopter.cpp
+++ b/noncore/games/parashoot/helicopter.cpp
@@ -21,13 +21,12 @@
#include "helicopter.h"
#include "man.h"
#include "codes.h"
#include <qtopia/resource.h>
-#include <qregexp.h>
static QList<Helicopter> all;
Helicopter::Helicopter(QCanvas* canvas) :
QCanvasSprite(0, canvas),
chikachika("aland01")
diff --git a/noncore/games/parashoot/interface.cpp b/noncore/games/parashoot/interface.cpp
index 948b92c..5c9b0ef 100644
--- a/noncore/games/parashoot/interface.cpp
+++ b/noncore/games/parashoot/interface.cpp
@@ -21,16 +21,12 @@
#include "interface.h"
#include "man.h"
#include <qtopia/qpeapplication.h>
#include <qtopia/resource.h>
-#include <qlabel.h>
-#include <qmessagebox.h>
-#include <qapplication.h>
-#include <qstyle.h>
#include <qtoolbar.h>
#include <qtoolbutton.h>
ParaShoot::ParaShoot(QWidget* parent, const char* name, WFlags f) :
QMainWindow(parent,name,f),
canvas( 232, 258 ),
diff --git a/noncore/games/parashoot/main.cpp b/noncore/games/parashoot/main.cpp
index ee36d26..40f809f 100644
--- a/noncore/games/parashoot/main.cpp
+++ b/noncore/games/parashoot/main.cpp
@@ -17,11 +17,10 @@
** not clear to you.
**
**********************************************************************/
#include "interface.h"
-#include <qpe/qpeapplication.h>
#include <opie/oapplicationfactory.h>
OPIE_EXPORT_APP( OApplicationFactory<ParaShoot> )
diff --git a/noncore/games/parashoot/man.cpp b/noncore/games/parashoot/man.cpp
index 94807c2..0a151b0 100644
--- a/noncore/games/parashoot/man.cpp
+++ b/noncore/games/parashoot/man.cpp
@@ -21,13 +21,12 @@
#include "codes.h"
#include "man.h"
#include "base.h"
#include <qtopia/resource.h>
-#include <qregexp.h>
int mancount;
Man::Man(QCanvas* canvas) :
QCanvasSprite(0, canvas),
splat("lose") // No tr