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-rw-r--r--noncore/games/parashoot/Makefile.in42
-rw-r--r--noncore/games/parashoot/parashoot.pro6
2 files changed, 24 insertions, 24 deletions
diff --git a/noncore/games/parashoot/Makefile.in b/noncore/games/parashoot/Makefile.in
index ff7397e..254bcd2 100644
--- a/noncore/games/parashoot/Makefile.in
+++ b/noncore/games/parashoot/Makefile.in
@@ -6,7 +6,7 @@ CXX = $(SYSCONF_CXX) $(QT_CXX_MT)
CXXFLAGS= $(SYSCONF_CXXFLAGS_QT) $(SYSCONF_CXXFLAGS)
CC = $(SYSCONF_CC) $(QT_C_MT)
CFLAGS = $(SYSCONF_CFLAGS)
-INCPATH = -I$(QPEDIR)/include
+INCPATH = -I$(OPIEDIR)/include
LFLAGS = $(SYSCONF_LFLAGS_QT) $(SYSCONF_RPATH_QT) $(SYSCONF_LFLAGS) $(QT_LFLAGS_MT)
LIBS = $(SUBLIBS) -lqpe $(SYSCONF_LIBS_QT) $(SYSCONF_LIBS) $(SYSCONF_LIBS_QTAPP)
MOC = $(SYSCONF_MOC)
@@ -14,7 +14,7 @@ UIC = $(SYSCONF_UIC)
####### Target
-DESTDIR = $(QPEDIR)/bin/
+DESTDIR = $(OPIEDIR)/bin/
VER_MAJ = 1
VER_MIN = 0
VER_PATCH = 0
@@ -121,75 +121,75 @@ main.o: main.cpp \
interface.h \
cannon.h \
bullet.h \
- $(QPEDIR)/include/qpe/sound.h \
+ $(OPIEDIR)/include/qpe/sound.h \
base.h \
helicopter.h \
- $(QPEDIR)/include/qpe/qpeapplication.h
+ $(OPIEDIR)/include/qpe/qpeapplication.h
interface.o: interface.cpp \
interface.h \
cannon.h \
bullet.h \
- $(QPEDIR)/include/qpe/sound.h \
+ $(OPIEDIR)/include/qpe/sound.h \
base.h \
helicopter.h \
man.h \
- $(QPEDIR)/include/qpe/resource.h \
- $(QPEDIR)/include/qpe/qpetoolbar.h
+ $(OPIEDIR)/include/qpe/resource.h \
+ $(OPIEDIR)/include/qpe/qpetoolbar.h
man.o: man.cpp \
codes.h \
man.h \
- $(QPEDIR)/include/qpe/sound.h \
+ $(OPIEDIR)/include/qpe/sound.h \
base.h \
- $(QPEDIR)/include/qpe/resource.h
+ $(OPIEDIR)/include/qpe/resource.h
cannon.o: cannon.cpp \
- $(QPEDIR)/include/qpe/resource.h \
+ $(OPIEDIR)/include/qpe/resource.h \
codes.h \
cannon.h \
bullet.h \
- $(QPEDIR)/include/qpe/sound.h
+ $(OPIEDIR)/include/qpe/sound.h
base.o: base.cpp \
codes.h \
base.h \
- $(QPEDIR)/include/qpe/sound.h \
+ $(OPIEDIR)/include/qpe/sound.h \
man.h \
- $(QPEDIR)/include/qpe/resource.h
+ $(OPIEDIR)/include/qpe/resource.h
bullet.o: bullet.cpp \
codes.h \
bullet.h \
- $(QPEDIR)/include/qpe/sound.h \
+ $(OPIEDIR)/include/qpe/sound.h \
man.h \
helicopter.h \
- $(QPEDIR)/include/qpe/resource.h \
- $(QPEDIR)/include/qpe/qmath.h
+ $(OPIEDIR)/include/qpe/resource.h \
+ $(OPIEDIR)/include/qpe/qmath.h
helicopter.o: helicopter.cpp \
helicopter.h \
- $(QPEDIR)/include/qpe/sound.h \
+ $(OPIEDIR)/include/qpe/sound.h \
man.h \
codes.h \
- $(QPEDIR)/include/qpe/resource.h
+ $(OPIEDIR)/include/qpe/resource.h
moc_interface.o: moc_interface.cpp \
interface.h \
cannon.h \
bullet.h \
- $(QPEDIR)/include/qpe/sound.h \
+ $(OPIEDIR)/include/qpe/sound.h \
base.h \
helicopter.h
moc_cannon.o: moc_cannon.cpp \
cannon.h \
bullet.h \
- $(QPEDIR)/include/qpe/sound.h
+ $(OPIEDIR)/include/qpe/sound.h
moc_bullet.o: moc_bullet.cpp \
bullet.h \
- $(QPEDIR)/include/qpe/sound.h
+ $(OPIEDIR)/include/qpe/sound.h
moc_interface.cpp: interface.h
$(MOC) interface.h -o moc_interface.cpp
diff --git a/noncore/games/parashoot/parashoot.pro b/noncore/games/parashoot/parashoot.pro
index 631560b..a7a01b2 100644
--- a/noncore/games/parashoot/parashoot.pro
+++ b/noncore/games/parashoot/parashoot.pro
@@ -1,11 +1,11 @@
TEMPLATE = app
CONFIG += qt warn_on release
-DESTDIR = $(QPEDIR)/bin
+DESTDIR = $(OPIEDIR)/bin
HEADERS = interface.h man.h cannon.h base.h bullet.h helicopter.h
SOURCES = main.cpp interface.cpp man.cpp cannon.cpp base.cpp bullet.cpp helicopter.cpp
TARGET = parashoot
-INCLUDEPATH += $(QPEDIR)/include
-DEPENDPATH += $(QPEDIR)/include
+INCLUDEPATH += $(OPIEDIR)/include
+DEPENDPATH += $(OPIEDIR)/include
LIBS += -lqpe
TRANSLATIONS = ../i18n/de/parashoot.ts