Diffstat (limited to 'noncore/games/sfcave-sdl/animatedimage.h') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/sfcave-sdl/animatedimage.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/noncore/games/sfcave-sdl/animatedimage.h b/noncore/games/sfcave-sdl/animatedimage.h index 3c03f52..ecebf03 100644 --- a/noncore/games/sfcave-sdl/animatedimage.h +++ b/noncore/games/sfcave-sdl/animatedimage.h | |||
@@ -1,16 +1,16 @@ | |||
1 | #ifndef __ANIMATED_IMAGE_H | 1 | #ifndef __ANIMATED_IMAGE_H |
2 | #define __ANIMATED_IMAGE_H | 2 | #define __ANIMATED_IMAGE_H |
3 | 3 | ||
4 | #include "SDL.h" | 4 | #include <SDL/SDL.h> |
5 | 5 | ||
6 | class AnimatedImage | 6 | class AnimatedImage |
7 | { | 7 | { |
8 | public: | 8 | public: |
9 | AnimatedImage( string file, int nFrames ); | 9 | AnimatedImage( string file, int nFrames ); |
10 | ~AnimatedImage(); | 10 | ~AnimatedImage(); |
11 | 11 | ||
12 | bool nextFrame(); | 12 | bool nextFrame(); |
13 | void draw( SDL_Surface *screen, int x, int y ); | 13 | void draw( SDL_Surface *screen, int x, int y ); |
14 | bool AtEnd(); | 14 | bool AtEnd(); |
15 | void reset() { currentFrame = 0; } | 15 | void reset() { currentFrame = 0; } |
16 | private: | 16 | private: |