Diffstat (limited to 'noncore/games/sfcave-sdl/animatedimage.h') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/sfcave-sdl/animatedimage.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/noncore/games/sfcave-sdl/animatedimage.h b/noncore/games/sfcave-sdl/animatedimage.h index 1b38e6d..3c03f52 100644 --- a/noncore/games/sfcave-sdl/animatedimage.h +++ b/noncore/games/sfcave-sdl/animatedimage.h | |||
@@ -1,25 +1,25 @@ | |||
1 | #ifndef __ANIMATED_IMAGE_H | 1 | #ifndef __ANIMATED_IMAGE_H |
2 | #define __ANIMATED_IMAGE_H | 2 | #define __ANIMATED_IMAGE_H |
3 | 3 | ||
4 | #include "SDL.h" | 4 | #include "SDL.h" |
5 | 5 | ||
6 | class AnimatedImage | 6 | class AnimatedImage |
7 | { | 7 | { |
8 | public: | 8 | public: |
9 | AnimatedImage( QString file, int nFrames ); | 9 | AnimatedImage( string file, int nFrames ); |
10 | ~AnimatedImage(); | 10 | ~AnimatedImage(); |
11 | 11 | ||
12 | bool nextFrame(); | 12 | bool nextFrame(); |
13 | void draw( SDL_Surface *screen, int x, int y ); | 13 | void draw( SDL_Surface *screen, int x, int y ); |
14 | bool AtEnd(); | 14 | bool AtEnd(); |
15 | void reset() { currentFrame = 0; } | 15 | void reset() { currentFrame = 0; } |
16 | private: | 16 | private: |
17 | 17 | ||
18 | SDL_Surface *image; | 18 | SDL_Surface *image; |
19 | int nrFrames; | 19 | int nrFrames; |
20 | int currentFrame; | 20 | int currentFrame; |
21 | 21 | ||
22 | int frameWidth; | 22 | int frameWidth; |
23 | int frameHeight; | 23 | int frameHeight; |
24 | }; | 24 | }; |
25 | #endif | 25 | #endif |