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path: root/noncore/games/sfcave-sdl/bfont.cpp
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-rw-r--r--noncore/games/sfcave-sdl/bfont.cpp7
1 files changed, 1 insertions, 6 deletions
diff --git a/noncore/games/sfcave-sdl/bfont.cpp b/noncore/games/sfcave-sdl/bfont.cpp
index 0f29104..7dec8f5 100644
--- a/noncore/games/sfcave-sdl/bfont.cpp
+++ b/noncore/games/sfcave-sdl/bfont.cpp
@@ -75,6 +75,2 @@ void BFont::LoadFont (const char *filename)
75 } 75 }
76 else
77 {
78 cerr << "Error! The font has not been loaded!" << endl;
79 }
80} 76}
@@ -115,3 +111,2 @@ BFont * BFont :: SetFontColor(Uint8 r, Uint8 g, Uint8 b)
115 111
116 printf("looking...\n");
117 for( x=0; x < Surface->w; x++) { 112 for( x=0; x < Surface->w; x++) {
@@ -133,3 +128,3 @@ BFont * BFont :: SetFontColor(Uint8 r, Uint8 g, Uint8 b)
133 } 128 }
134 printf("unlooking...\n"); 129
135 if (SDL_MUSTLOCK(surface)) SDL_UnlockSurface(surface); 130 if (SDL_MUSTLOCK(surface)) SDL_UnlockSurface(surface);