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path: root/noncore/games/sfcave-sdl/bfont.cpp
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Diffstat (limited to 'noncore/games/sfcave-sdl/bfont.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/sfcave-sdl/bfont.cpp7
1 files changed, 1 insertions, 6 deletions
diff --git a/noncore/games/sfcave-sdl/bfont.cpp b/noncore/games/sfcave-sdl/bfont.cpp
index 0f29104..7dec8f5 100644
--- a/noncore/games/sfcave-sdl/bfont.cpp
+++ b/noncore/games/sfcave-sdl/bfont.cpp
@@ -70,16 +70,12 @@ void BFont::LoadFont (const char *filename)
Chars[x].h = 0;
Chars[x].w = 0;
}
InitFont(); // Init the font
}
}
- else
- {
- cerr << "Error! The font has not been loaded!" << endl;
- }
}
BFont * BFont :: SetFontColor(Uint8 r, Uint8 g, Uint8 b)
{
int x,y;
@@ -110,13 +106,12 @@ BFont * BFont :: SetFontColor(Uint8 r, Uint8 g, Uint8 b)
if (SDL_MUSTLOCK(surface)) SDL_LockSurface(surface);
if (SDL_MUSTLOCK(Surface)) SDL_LockSurface(Surface);
color_key = xGetPixel(Surface, 0, Surface->h-1);
- printf("looking...\n");
for( x=0; x < Surface->w; x++) {
for( y=0; y < Surface->h; y++) {
old_r = old_g = old_b = 0;
pixel = xGetPixel(Surface,x,y);
if (pixel != color_key) {
@@ -128,13 +123,13 @@ BFont * BFont :: SetFontColor(Uint8 r, Uint8 g, Uint8 b)
pixel = SDL_MapRGB(surface->format,new_r,new_g,new_b);
}
PutPixel(surface,x,y,pixel);
}
}
- printf("unlooking...\n");
+
if (SDL_MUSTLOCK(surface)) SDL_UnlockSurface(surface);
if (SDL_MUSTLOCK(Surface)) SDL_UnlockSurface(Surface);
SDL_SetColorKey(surface, SDL_SRCCOLORKEY, color_key);
}