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path: root/noncore/games/sfcave-sdl/constants.h
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-rw-r--r--noncore/games/sfcave-sdl/constants.h29
1 files changed, 23 insertions, 6 deletions
diff --git a/noncore/games/sfcave-sdl/constants.h b/noncore/games/sfcave-sdl/constants.h
index 8fadae4..f10764e 100644
--- a/noncore/games/sfcave-sdl/constants.h
+++ b/noncore/games/sfcave-sdl/constants.h
@@ -1,18 +1,17 @@
1#ifndef __CONSTANTS_H 1#ifndef __CONSTANTS_H
2#define __CONSTANTS_H 2#define __CONSTANTS_H
3 3
4#include <string> 4#include <string>
5using namespace std; 5using namespace std;
6#define QString string
7 6
8#ifdef QWS 7#ifdef QWS
9#define IMAGES_PATH "/opt/QtPalmtop/pics/sfcave/data/" 8#define IMAGES_PATH "/opt/QtPalmtop/pics/sfcave/data/"
10#define SOUND_PATH "/opt/QtPalmtop/sounds/sfcave/" 9#define SOUND_PATH "/opt/QtPalmtop/sounds/sfcave/"
11#else 10#else
12#define IMAGES_PATH "./images/" 11#define IMAGES_PATH "./images/"
13#define SOUND_PATH "./sounds/" 12#define SOUND_PATH "./sounds/"
14#endif 13#endif
15 14
16// Width and height of app 15// Width and height of app
17 #define WIDTH240 16 #define WIDTH240
18 #define HEIGHT320 17 #define HEIGHT320
@@ -46,22 +45,40 @@ using namespace std;
46 #define MENU_LOAD_REPLAY 7 45 #define MENU_LOAD_REPLAY 7
47 #define MENU_SAVE_REPLAY 8 46 #define MENU_SAVE_REPLAY 8
48 #define MENU_BACK 9 47 #define MENU_BACK 9
49 #define MENU_GAME_TYPE 10 48 #define MENU_GAME_TYPE 10
50 #define MENU_DIFFICULTY 11 49 #define MENU_DIFFICULTY 11
51 #define MENU_CLEAR_SCORES 12 50 #define MENU_CLEAR_SCORES 12
52 #define MENU_GAME_SFCAVE13 51 #define MENU_GAME_SFCAVE13
53 #define MENU_GAME_GATES 14 52 #define MENU_GAME_GATES 14
54 #define MENU_GAME_FLY 15 53 #define MENU_GAME_FLY 15
55 #define MENU_DIFFICULTY_EASY16 54 #define MENU_DIFFICULTY_EASY16
56 #define MENU_DIFFICULTY_NORMAL17 55 #define MENU_DIFFICULTY_NORMAL17
57 #define MENU_DIFFICULTY_HARD18 56 #define MENU_DIFFICULTY_HARD18
58 #define MENU_SOUNDS 19 57 #define MENU_DIFFICULTY_HARD18
59 #define MENU_SOUND_ON 20 58 #define MENU_DIFFICULTY_CUSTOM19
60 #define MENU_SOUND_OFF 21 59 #define MENU_SOUNDS 20
61 #define MENU_MUSIC_ON 22 60 #define MENU_SOUND_ON 21
62 #define MENU_MUSIC_OFF 23 61 #define MENU_SOUND_OFF 22
62 #define MENU_MUSIC_ON 23
63 #define MENU_MUSIC_OFF 24
64#define MENU_CUSTOM_THRUST 25
65#define MENU_CUSTOM_GRAVITY 26
66#define MENU_CUSTOM_MAXSPEEDUP 27
67#define MENU_CUSTOM_MAXSPEEDDOWN 28
68#define MENU_CUSTOM_INCREASE 29
69#define MENU_CUSTOM_DECREASE 30
70#define MENU_CUSTOM_SAVE 31
71#define MENU_CUSTOM_CANCEL 32
63 72
64// Sounds 73// Sounds
65 #define SND_EXPLOSION 0 74 #define SND_EXPLOSION 0
66 #define SND_THRUST 1 75 #define SND_THRUST 1
76 #define INGAME_MUSIC SOUND_PATH "ingame.mod"
77
78// Constants for player values
79#define PLAYER_THRUST 0
80#define PLAYER_GRAVITY 1
81#define PLAYER_MAX_SPEED_UP 2
82#define PLAYER_MAX_SPEED_DOWN 3
83
67#endif 84#endif