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path: root/noncore/games/sfcave-sdl/font.h
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-rw-r--r--noncore/games/sfcave-sdl/font.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/noncore/games/sfcave-sdl/font.h b/noncore/games/sfcave-sdl/font.h
index e5bb707..5f0674a 100644
--- a/noncore/games/sfcave-sdl/font.h
+++ b/noncore/games/sfcave-sdl/font.h
@@ -4,25 +4,25 @@
4#include "SDL.h" 4#include "SDL.h"
5#include "bfont.h" 5#include "bfont.h"
6 6
7 #define FONT_MENU_HIGHLIGHTED 1 7 #define FONT_MENU_HIGHLIGHTED 1
8 #define FONT_MENU_UNHIGHLIGHTED 2 8 #define FONT_MENU_UNHIGHLIGHTED 2
9 #define FONT_WHITE_TEXT 3 9 #define FONT_WHITE_TEXT 3
10 #define FONT_COLOURED_TEXT 4 10 #define FONT_COLOURED_TEXT 4
11 #define FONT_HELP_FONT 5 11 #define FONT_HELP_FONT 5
12 12
13class FontHandler 13class FontHandler
14{ 14{
15public: 15public:
16 static void init(); 16 static bool init();
17 static void cleanUp(); 17 static void cleanUp();
18 18
19 static int TextWidth( int font, const char *text ); 19 static int TextWidth( int font, const char *text );
20 static int FontHeight( int font ); 20 static int FontHeight( int font );
21 static void draw( SDL_Surface *screen, int font, const char *text, int x, int y ); 21 static void draw( SDL_Surface *screen, int font, const char *text, int x, int y );
22 static void changeColor( int font, int r, int g, int b ); 22 static void changeColor( int font, int r, int g, int b );
23 23
24 static BFont *getFont( int font ); 24 static BFont *getFont( int font );
25private: 25private:
26 static BFont *menuSelFont; 26 static BFont *menuSelFont;
27 static BFont *menuUnSelFont; 27 static BFont *menuUnSelFont;
28 static BFont *whiteFont; 28 static BFont *whiteFont;