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path: root/noncore/games/sfcave-sdl/font.h
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-rw-r--r--noncore/games/sfcave-sdl/font.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/noncore/games/sfcave-sdl/font.h b/noncore/games/sfcave-sdl/font.h
index 5f0674a..ed9c590 100644
--- a/noncore/games/sfcave-sdl/font.h
+++ b/noncore/games/sfcave-sdl/font.h
@@ -1,28 +1,28 @@
#ifndef __FONT_H
#define __FONT_H
-#include "SDL.h"
+#include <SDL/SDL.h>
#include "bfont.h"
#define FONT_MENU_HIGHLIGHTED 1
#define FONT_MENU_UNHIGHLIGHTED 2
#define FONT_WHITE_TEXT 3
#define FONT_COLOURED_TEXT 4
#define FONT_HELP_FONT 5
class FontHandler
{
public:
static bool init();
static void cleanUp();
static int TextWidth( int font, const char *text );
static int FontHeight( int font );
static void draw( SDL_Surface *screen, int font, const char *text, int x, int y );
static void changeColor( int font, int r, int g, int b );
static BFont *getFont( int font );
private:
static BFont *menuSelFont;
static BFont *menuUnSelFont;
static BFont *whiteFont;