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path: root/noncore/games/sfcave-sdl/font.h
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-rw-r--r--noncore/games/sfcave-sdl/font.h33
1 files changed, 33 insertions, 0 deletions
diff --git a/noncore/games/sfcave-sdl/font.h b/noncore/games/sfcave-sdl/font.h
new file mode 100644
index 0000000..e5bb707
--- a/dev/null
+++ b/noncore/games/sfcave-sdl/font.h
@@ -0,0 +1,33 @@
+#ifndef __FONT_H
+#define __FONT_H
+
+#include "SDL.h"
+#include "bfont.h"
+
+#define FONT_MENU_HIGHLIGHTED 1
+#define FONT_MENU_UNHIGHLIGHTED 2
+#define FONT_WHITE_TEXT 3
+#define FONT_COLOURED_TEXT 4
+#define FONT_HELP_FONT 5
+
+class FontHandler
+{
+public:
+ static void init();
+ static void cleanUp();
+
+ static int TextWidth( int font, const char *text );
+ static int FontHeight( int font );
+ static void draw( SDL_Surface *screen, int font, const char *text, int x, int y );
+ static void changeColor( int font, int r, int g, int b );
+
+ static BFont *getFont( int font );
+private:
+ static BFont *menuSelFont;
+ static BFont *menuUnSelFont;
+ static BFont *whiteFont;
+ static BFont *colouredFont;
+ static BFont *helpFont;
+};
+
+#endif