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path: root/noncore/games/sfcave-sdl/game.cpp
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Diffstat (limited to 'noncore/games/sfcave-sdl/game.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/sfcave-sdl/game.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/noncore/games/sfcave-sdl/game.cpp b/noncore/games/sfcave-sdl/game.cpp
index 1ee0230..bf9c46f 100644
--- a/noncore/games/sfcave-sdl/game.cpp
+++ b/noncore/games/sfcave-sdl/game.cpp
@@ -1,53 +1,53 @@
#include <stdio.h>
#include <time.h>
-#include <SDL.h>
-#include <SDL_image.h>
+#include <SDL/SDL.h>
+#include <SDL/SDL_image.h>
#include "font.h"
#include "constants.h"
#include "game.h"
#include "player.h"
#include "random.h"
#include "sound.h"
#include "stringtokenizer.h"
#include "sfcave_game.h"
#include "gates_game.h"
#include "fly_game.h"
#include "starfield.h"
Game :: Game( SFCave *p, int w, int h, int diff )
{
parent = p;
sHeight = h;
sWidth = w;
difficulty = diff;
replayIt = 0;
replay = false;
terrain = 0;
player = 0;
thrustChannel = -1;
}
Game :: ~Game()
{
if ( terrain )
delete terrain;
if ( player )
delete player;
replayList.clear();
}
void Game :: init()
{
if ( replay )
{
setSeed( currentSeed );
replayIt = replayList.begin();
}
else
{