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path: root/noncore/games/sfcave-sdl/gates_game.cpp
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Diffstat (limited to 'noncore/games/sfcave-sdl/gates_game.cpp') (more/less context) (show whitespace changes)
-rw-r--r--noncore/games/sfcave-sdl/gates_game.cpp15
1 files changed, 14 insertions, 1 deletions
diff --git a/noncore/games/sfcave-sdl/gates_game.cpp b/noncore/games/sfcave-sdl/gates_game.cpp
index 1a9bc89..762801d 100644
--- a/noncore/games/sfcave-sdl/gates_game.cpp
+++ b/noncore/games/sfcave-sdl/gates_game.cpp
@@ -20,2 +20,3 @@ GatesGame :: ~GatesGame()
20{ 20{
21 // terrain and player get deleted by parent class
21} 22}
@@ -48,2 +49,15 @@ void GatesGame :: init()
48 break; 49 break;
50 case MENU_DIFFICULTY_CUSTOM:
51 {
52 // Read custom difficulty settings for this game
53 gapHeight = parent->loadIntSetting( "Gates_custom_gapHeight", 75 );
54
55 double thrust = parent->loadDoubleSetting( "Gates_custom_player_thrust", 0.4 );
56 double gravity = parent->loadDoubleSetting( "Gates_custom_player_gravity", 0.6 );
57 double maxUp = parent->loadDoubleSetting( "Gates_custom_player_maxupspeed", 4.0 );
58 double maxDown = parent->loadDoubleSetting( "Gates_custom_player_maxdownspeed", 5.0 );
59 player->setMovementInfo( thrust, gravity, maxUp, maxDown );
60
61 break;
62 }
49 } 63 }
@@ -79,3 +93,2 @@ void GatesGame :: update( int state )
79 { 93 {
80 // printf( "Crashed!\n" );
81 parent->changeState( STATE_CRASHING ); 94 parent->changeState( STATE_CRASHING );