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path: root/noncore/games/sfcave-sdl/gates_game.cpp
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-rw-r--r--noncore/games/sfcave-sdl/gates_game.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/noncore/games/sfcave-sdl/gates_game.cpp b/noncore/games/sfcave-sdl/gates_game.cpp
index 700a6ec..638658b 100644
--- a/noncore/games/sfcave-sdl/gates_game.cpp
+++ b/noncore/games/sfcave-sdl/gates_game.cpp
@@ -1,25 +1,25 @@
-#include "SDL_gfxPrimitives.h"
+#include <SDL/SDL_gfxPrimitives.h>
#include "constants.h"
#include "gates_game.h"
#include "random.h"
GatesGame :: GatesGame( SFCave *p, int w, int h, int diff )
: Game( p, w, h, diff )
{
gameName = "Gates";
difficulty = MENU_DIFFICULTY_EASY;
blockUpdateRate = 200;
terrain = new Terrain( w, h );
player = new Player( w, h );
highScore = 0;
}
GatesGame :: ~GatesGame()
{
// terrain and player get deleted by parent class
}
void GatesGame :: init()
{