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path: root/noncore/games/sfcave-sdl/rect.h
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-rw-r--r--noncore/games/sfcave-sdl/rect.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/noncore/games/sfcave-sdl/rect.h b/noncore/games/sfcave-sdl/rect.h
index dc9c9d5..30f082c 100644
--- a/noncore/games/sfcave-sdl/rect.h
+++ b/noncore/games/sfcave-sdl/rect.h
@@ -1,16 +1,16 @@
#ifndef __RECT_H
#define __RECT_H
-#include "SDL.h"
+#include <SDL/SDL.h>
class Rect
{
public:
Rect() { r.x = r.y = r.w = r.h = 0; }
Rect( int x, int y, int w, int h ) { setRect( x, y, w, h ); }
~Rect() {}
void setRect( int x, int y, int w, int h ) { r.x = x; r.y = y; r.w = w; r.h = h; }
SDL_Rect getRect() { return r; }
int x() { return r.x; }
int y() { return r.y; }