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path: root/noncore/games/sfcave-sdl/rect.h
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-rw-r--r--noncore/games/sfcave-sdl/rect.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/noncore/games/sfcave-sdl/rect.h b/noncore/games/sfcave-sdl/rect.h
index dc9c9d5..30f082c 100644
--- a/noncore/games/sfcave-sdl/rect.h
+++ b/noncore/games/sfcave-sdl/rect.h
@@ -1,28 +1,28 @@
1#ifndef __RECT_H 1#ifndef __RECT_H
2#define __RECT_H 2#define __RECT_H
3 3
4#include "SDL.h" 4#include <SDL/SDL.h>
5 5
6class Rect 6class Rect
7{ 7{
8public: 8public:
9 Rect() { r.x = r.y = r.w = r.h = 0; } 9 Rect() { r.x = r.y = r.w = r.h = 0; }
10 Rect( int x, int y, int w, int h ) { setRect( x, y, w, h ); } 10 Rect( int x, int y, int w, int h ) { setRect( x, y, w, h ); }
11 ~Rect() {} 11 ~Rect() {}
12 12
13 void setRect( int x, int y, int w, int h ) { r.x = x; r.y = y; r.w = w; r.h = h; } 13 void setRect( int x, int y, int w, int h ) { r.x = x; r.y = y; r.w = w; r.h = h; }
14 SDL_Rect getRect() { return r; } 14 SDL_Rect getRect() { return r; }
15 int x() { return r.x; } 15 int x() { return r.x; }
16 int y() { return r.y; } 16 int y() { return r.y; }
17 int w() { return r.w; } 17 int w() { return r.w; }
18 int h() { return r.h; } 18 int h() { return r.h; }
19 19
20 void x( int x) { r.x = x; } 20 void x( int x) { r.x = x; }
21 void y( int y) { r.y = y; } 21 void y( int y) { r.y = y; }
22 void w( int w) { r.w = w; } 22 void w( int w) { r.w = w; }
23 void h( int h) { r.h = h; } 23 void h( int h) { r.h = h; }
24 24
25 void moveBy( int x, int y ) 25 void moveBy( int x, int y )
26 { 26 {
27 r.x += x; 27 r.x += x;
28 r.y += y; 28 r.y += y;