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path: root/noncore/games/sfcave-sdl/sfcave-sdl.pro
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-rw-r--r--noncore/games/sfcave-sdl/sfcave-sdl.pro55
1 files changed, 55 insertions, 0 deletions
diff --git a/noncore/games/sfcave-sdl/sfcave-sdl.pro b/noncore/games/sfcave-sdl/sfcave-sdl.pro
new file mode 100644
index 0000000..e874f0d
--- a/dev/null
+++ b/noncore/games/sfcave-sdl/sfcave-sdl.pro
@@ -0,0 +1,55 @@
+TEMPLATE = app
+CONFIG += qt warn_on release
+DESTDIR = $(OPIEDIR)/bin
+TARGET = sfcave-sdl
+
+DEFINES = _REENTRANT main=SDL_main
+
+INCLUDEPATH += $(OPIEDIR)/include
+INCLUDEPATH += $(OPIEDIR)/include/SDL
+DEPENDPATH += $(OPIEDIR)/include
+
+LIBS += -lqpe -L${SDLDIR}/lib -lSDL -lSDLmain -lSDL_gfx -lSDL_image -lSDL_mixer -lstdc++
+
+SOURCES = animatedimage.cpp \
+ bfont.cpp \
+ font.cpp \
+ game.cpp \
+ menu.cpp \
+ help.cpp \
+ player.cpp \
+ random.cpp \
+ sfcave.cpp \
+ sfcave_game.cpp \
+ gates_game.cpp \
+ fly_game.cpp \
+ flyterrain.cpp \
+ sound.cpp \
+ terrain.cpp \
+ settings.cpp \
+ starfield.cpp \
+ util.cpp
+
+HEADERS = animatedimage.h \
+ bfont.h \
+ constants.h \
+ font.h \
+ game.h \
+ menu.h \
+ player.h \
+ random.h \
+ rect.h \
+ sfcave.h \
+ help.h \
+ sfcave_game.h \
+ gates_game.h \
+ fly_game.h \
+ flyterrain.h \
+ sound.h \
+ terrain.h \
+ stringtokenizer.h \
+ settings.h \
+ starfield.h \
+ util.h
+
+include ( ../../../include.pro ) \ No newline at end of file