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path: root/noncore/games/sfcave-sdl/sfcave-sdl.pro
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Diffstat (limited to 'noncore/games/sfcave-sdl/sfcave-sdl.pro') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/sfcave-sdl/sfcave-sdl.pro55
1 files changed, 55 insertions, 0 deletions
diff --git a/noncore/games/sfcave-sdl/sfcave-sdl.pro b/noncore/games/sfcave-sdl/sfcave-sdl.pro
new file mode 100644
index 0000000..e874f0d
--- a/dev/null
+++ b/noncore/games/sfcave-sdl/sfcave-sdl.pro
@@ -0,0 +1,55 @@
1 TEMPLATE= app
2 CONFIG += qt warn_on release
3 DESTDIR = $(OPIEDIR)/bin
4 TARGET = sfcave-sdl
5
6DEFINES = _REENTRANT main=SDL_main
7
8INCLUDEPATH += $(OPIEDIR)/include
9INCLUDEPATH += $(OPIEDIR)/include/SDL
10DEPENDPATH += $(OPIEDIR)/include
11
12LIBS += -lqpe -L${SDLDIR}/lib -lSDL -lSDLmain -lSDL_gfx -lSDL_image -lSDL_mixer -lstdc++
13
14 SOURCES = animatedimage.cpp \
15 bfont.cpp \
16 font.cpp \
17 game.cpp \
18 menu.cpp \
19 help.cpp \
20 player.cpp \
21 random.cpp \
22 sfcave.cpp \
23 sfcave_game.cpp \
24 gates_game.cpp \
25 fly_game.cpp \
26 flyterrain.cpp \
27 sound.cpp \
28 terrain.cpp \
29 settings.cpp \
30 starfield.cpp \
31 util.cpp
32
33 HEADERS = animatedimage.h \
34 bfont.h \
35 constants.h \
36 font.h \
37 game.h \
38 menu.h \
39 player.h \
40 random.h \
41 rect.h \
42 sfcave.h \
43 help.h \
44 sfcave_game.h \
45 gates_game.h \
46 fly_game.h \
47 flyterrain.h \
48 sound.h \
49 terrain.h \
50 stringtokenizer.h \
51 settings.h \
52 starfield.h \
53 util.h
54
55include ( ../../../include.pro ) \ No newline at end of file