Diffstat (limited to 'noncore/games/sfcave-sdl/sfcave.h') (more/less context) (show whitespace changes)
-rw-r--r-- | noncore/games/sfcave-sdl/sfcave.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/noncore/games/sfcave-sdl/sfcave.h b/noncore/games/sfcave-sdl/sfcave.h index c707919..4e45ec2 100644 --- a/noncore/games/sfcave-sdl/sfcave.h +++ b/noncore/games/sfcave-sdl/sfcave.h @@ -1,52 +1,52 @@ #ifndef __SFCAVE_H #define __SFCAVE_H -#include "SDL.h" +#include <SDL/SDL.h> #include "terrain.h" class Game; class Menu; class Help; class SFCave { public: SFCave( int argc, char *argv[] ); ~SFCave(); void initSDL( int argc, char *argv[] ); void mainEventLoop(); void setCrashed( bool val ); void changeState( int s ); int getState() { return state; } Game *getCurrentGame() { return currentGame; } int getFPS() { return actualFPS; } bool showFPS() { return showFps; } void setMenuStatusText( string statusText ); void saveSetting( string key, string val ); void saveSetting( string key, int val ); void saveSetting( string key, long val ); void saveSetting( string key, double val ); string loadSetting( string key, string defaultVal = "" ); bool loadBoolSetting( string key, bool defaultVal); int loadIntSetting( string key, int defaultVal ); double loadDoubleSetting( string key, double defaultVal ); private: SDL_Surface *screen; bool setupOK; Game *currentGame; Menu *menu; Help *help; int state; bool showFps; string musicPath; string musicType; bool finish; bool limitFPS; |