summaryrefslogtreecommitdiff
path: root/noncore/games/sfcave-sdl/sfcave_game.cpp
Unidiff
Diffstat (limited to 'noncore/games/sfcave-sdl/sfcave_game.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/sfcave-sdl/sfcave_game.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/noncore/games/sfcave-sdl/sfcave_game.cpp b/noncore/games/sfcave-sdl/sfcave_game.cpp
index 1b00e14..8fdbbe5 100644
--- a/noncore/games/sfcave-sdl/sfcave_game.cpp
+++ b/noncore/games/sfcave-sdl/sfcave_game.cpp
@@ -13,26 +13,24 @@ SFCaveGame :: SFCaveGame( SFCave *p, int w, int h, int diff )
13 13
14 terrain = new Terrain( w, h ); 14 terrain = new Terrain( w, h );
15 player = new Player( w, h ); 15 player = new Player( w, h );
16 highScore = 0; 16 highScore = 0;
17} 17}
18 18
19SFCaveGame :: ~SFCaveGame() 19SFCaveGame :: ~SFCaveGame()
20{ 20{
21} 21}
22 22
23void SFCaveGame :: init() 23void SFCaveGame :: init()
24{ 24{
25 Game :: init();
26
27 blockDistance = 50; 25 blockDistance = 50;
28 blockHeight = 80; 26 blockHeight = 80;
29 blockWidth = 20; 27 blockWidth = 20;
30 28
31 switch( difficulty ) 29 switch( difficulty )
32 { 30 {
33 case MENU_DIFFICULTY_EASY: 31 case MENU_DIFFICULTY_EASY:
34 blockDistance = 50; 32 blockDistance = 50;
35 break; 33 break;
36 case MENU_DIFFICULTY_NORMAL: 34 case MENU_DIFFICULTY_NORMAL:
37 blockDistance = 40; 35 blockDistance = 40;
38 break; 36 break;
@@ -47,24 +45,26 @@ void SFCaveGame :: init()
47 double thrust = parent->loadDoubleSetting( "SFCave_custom_player_thrust", 0.4 ); 45 double thrust = parent->loadDoubleSetting( "SFCave_custom_player_thrust", 0.4 );
48 double gravity = parent->loadDoubleSetting( "SFCave_custom_player_gravity", 0.6 ); 46 double gravity = parent->loadDoubleSetting( "SFCave_custom_player_gravity", 0.6 );
49 double maxUp = parent->loadDoubleSetting( "SFCave_custom_player_maxupspeed", 4.0 ); 47 double maxUp = parent->loadDoubleSetting( "SFCave_custom_player_maxupspeed", 4.0 );
50 double maxDown = parent->loadDoubleSetting( "SFCave_custom_player_maxdownspeed", 5.0 ); 48 double maxDown = parent->loadDoubleSetting( "SFCave_custom_player_maxdownspeed", 5.0 );
51 player->setMovementInfo( thrust, gravity, maxUp, maxDown ); 49 player->setMovementInfo( thrust, gravity, maxUp, maxDown );
52 50
53 break; 51 break;
54 } 52 }
55 } 53 }
56 54
57 for ( int i = 0 ; i < BLOCKSIZE ; ++i ) 55 for ( int i = 0 ; i < BLOCKSIZE ; ++i )
58 blocks[i].y( -1 ); 56 blocks[i].y( -1 );
57
58 Game :: init();
59} 59}
60 60
61void SFCaveGame :: update( int state ) 61void SFCaveGame :: update( int state )
62{ 62{
63 Game::update( state ); 63 Game::update( state );
64 64
65 if ( state == STATE_PLAYING ) 65 if ( state == STATE_PLAYING )
66 { 66 {
67 if ( nrFrames % 3 == 0 ) 67 if ( nrFrames % 3 == 0 )
68 score ++; 68 score ++;
69 69
70 if ( nrFrames % 200 == 0 ) 70 if ( nrFrames % 200 == 0 )