Diffstat (limited to 'noncore/games/sfcave-sdl/sfcave_game.h') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/sfcave-sdl/sfcave_game.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/noncore/games/sfcave-sdl/sfcave_game.h b/noncore/games/sfcave-sdl/sfcave_game.h index 92a0f5d..6dddf5e 100644 --- a/noncore/games/sfcave-sdl/sfcave_game.h +++ b/noncore/games/sfcave-sdl/sfcave_game.h | |||
@@ -1,28 +1,28 @@ | |||
1 | #ifndef __SFCAVE_GAME_H | 1 | #ifndef __SFCAVE_GAME_H |
2 | #define __SFCAVE_GAME_H | 2 | #define __SFCAVE_GAME_H |
3 | 3 | ||
4 | #include "SDL.h" | 4 | #include <SDL/SDL.h> |
5 | 5 | ||
6 | #include "rect.h" | 6 | #include "rect.h" |
7 | 7 | ||
8 | #include "sfcave.h" | 8 | #include "sfcave.h" |
9 | #include "terrain.h" | 9 | #include "terrain.h" |
10 | #include "player.h" | 10 | #include "player.h" |
11 | #include "game.h" | 11 | #include "game.h" |
12 | 12 | ||
13 | class SFCaveGame : public Game | 13 | class SFCaveGame : public Game |
14 | { | 14 | { |
15 | public: | 15 | public: |
16 | SFCaveGame( SFCave *p, int w, int h, int diff ); | 16 | SFCaveGame( SFCave *p, int w, int h, int diff ); |
17 | ~SFCaveGame(); | 17 | ~SFCaveGame(); |
18 | 18 | ||
19 | void init(); | 19 | void init(); |
20 | void update( int state ); | 20 | void update( int state ); |
21 | void draw( SDL_Surface *screen ); | 21 | void draw( SDL_Surface *screen ); |
22 | 22 | ||
23 | private: | 23 | private: |
24 | 24 | ||
25 | int blockDistance; | 25 | int blockDistance; |
26 | int blockHeight; | 26 | int blockHeight; |
27 | int blockWidth; | 27 | int blockWidth; |
28 | int blockUpdateRate; | 28 | int blockUpdateRate; |