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path: root/noncore/games/sfcave-sdl/sound.cpp
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Diffstat (limited to 'noncore/games/sfcave-sdl/sound.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/sfcave-sdl/sound.cpp15
1 files changed, 9 insertions, 6 deletions
diff --git a/noncore/games/sfcave-sdl/sound.cpp b/noncore/games/sfcave-sdl/sound.cpp
index 5fda859..855f2e6 100644
--- a/noncore/games/sfcave-sdl/sound.cpp
+++ b/noncore/games/sfcave-sdl/sound.cpp
@@ -33,2 +33,3 @@ bool SoundHandler :: init( )
33 soundOn = true; 33 soundOn = true;
34 musicOn = true;
34 35
@@ -40,4 +41,6 @@ void SoundHandler :: cleanUp()
40 // Free audio sounds 41 // Free audio sounds
41 Mix_FreeChunk( sounds[SND_EXPLOSION] ); 42 if ( sounds[SND_EXPLOSION] )
42 Mix_FreeChunk( sounds[SND_THRUST] ); 43 Mix_FreeChunk( sounds[SND_EXPLOSION] );
44 if ( sounds[SND_THRUST] )
45 Mix_FreeChunk( sounds[SND_THRUST] );
43 46
@@ -54,3 +57,3 @@ int SoundHandler :: playSound( int soundNr, int channel, int nrLoops, int playBe
54 57
55 if ( soundNr >= NR_SOUNDS ) 58 if ( soundNr >= NR_SOUNDS || !sounds[soundNr] )
56 return -1; 59 return -1;
@@ -103,3 +106,3 @@ void SoundHandler :: playMusic( bool fade )
103{ 106{
104 if ( !soundOn ) 107 if ( !musicOn )
105 return; 108 return;
@@ -110,3 +113,3 @@ void SoundHandler :: playMusic( bool fade )
110 Mix_RewindMusic(); 113 Mix_RewindMusic();
111 114
112 if ( fade ) 115 if ( fade )
@@ -148,3 +151,3 @@ void SoundHandler :: setMusicOn( bool val )
148 musicOn = val; 151 musicOn = val;
149 152
150 if ( !musicOn ) 153 if ( !musicOn )