Diffstat (limited to 'noncore/games/sfcave-sdl/terrain.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/sfcave-sdl/terrain.cpp | 22 |
1 files changed, 3 insertions, 19 deletions
diff --git a/noncore/games/sfcave-sdl/terrain.cpp b/noncore/games/sfcave-sdl/terrain.cpp index c001a56..b243f45 100644 --- a/noncore/games/sfcave-sdl/terrain.cpp +++ b/noncore/games/sfcave-sdl/terrain.cpp | |||
@@ -49,2 +49,3 @@ void Terrain :: initTerrain() | |||
49 | SDL_FillRect( terrainSurface, 0, 0 ); | 49 | SDL_FillRect( terrainSurface, 0, 0 ); |
50 | |||
50 | // Draw Terrain into surface | 51 | // Draw Terrain into surface |
@@ -93,3 +94,2 @@ void Terrain :: moveTerrain( int amountToMove ) | |||
93 | 94 | ||
94 | //printf( "offset - %d, speed - %d\n", offset, speed ); | ||
95 | if ( offset >= segSize ) | 95 | if ( offset >= segSize ) |
@@ -197,3 +197,2 @@ void Terrain :: drawTerrain( SDL_Surface *screen ) | |||
197 | dst.h = sHeight; | 197 | dst.h = sHeight; |
198 | //dst.h = maxHeight; | ||
199 | 198 | ||
@@ -206,18 +205,2 @@ void Terrain :: drawTerrain( SDL_Surface *screen ) | |||
206 | stars->draw( screen ); | 205 | stars->draw( screen ); |
207 | |||
208 | //dst.y = sHeight - maxHeight; | ||
209 | //dst2.y = sHeight - maxHeight; | ||
210 | //SDL_BlitSurface(terrainSurface, &dst, screen, &dst2 ); | ||
211 | |||
212 | /* | ||
213 | for ( int i = 0 ; i < MAPSIZE ; ++i ) | ||
214 | { | ||
215 | int x1 = (i*segSize) - (offset*speed); | ||
216 | int x2 = ((i+1)*segSize)-(offset*speed); | ||
217 | if ( x2 >= sWidth ) | ||
218 | x2 = sWidth-1; | ||
219 | aalineRGBA( screen, x1, mapTop[i], x2, mapTop[i+1], 0, 220, 0, 255 ); | ||
220 | aalineRGBA( screen, x1, mapBottom[i], x2, mapBottom[i+1], 0, 220, 0, 255 ); | ||
221 | } | ||
222 | */ | ||
223 | } | 206 | } |
@@ -228,2 +211,3 @@ bool Terrain :: checkCollision( int x, int y, int h ) | |||
228 | return true; | 211 | return true; |
212 | |||
229 | // First get segment that matches x | 213 | // First get segment that matches x |
@@ -249,3 +233,3 @@ void go() | |||
249 | { | 233 | { |
250 | /* Initialize SDL */ | 234 | // Initialize SDL |
251 | if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) | 235 | if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) |