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path: root/noncore/games/sfcave-sdl/util.cpp
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-rw-r--r--noncore/games/sfcave-sdl/util.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/noncore/games/sfcave-sdl/util.cpp b/noncore/games/sfcave-sdl/util.cpp
index f73e256..743f16e 100644
--- a/noncore/games/sfcave-sdl/util.cpp
+++ b/noncore/games/sfcave-sdl/util.cpp
@@ -1,13 +1,13 @@
1#include "SDL.h" 1#include <SDL/SDL.h>
2 2
3#include <dirent.h> 3#include <dirent.h>
4 4
5#include <vector> 5#include <vector>
6using namespace std; 6using namespace std;
7 7
8#include "util.h" 8#include "util.h"
9#include "random.h" 9#include "random.h"
10 10
11Uint32 getpixel(SDL_Surface *surface, int x, int y) 11Uint32 getpixel(SDL_Surface *surface, int x, int y)
12{ 12{
13 int bpp = surface->format->BytesPerPixel; 13 int bpp = surface->format->BytesPerPixel;