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path: root/noncore/games/sfcave/sfcave.h
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Diffstat (limited to 'noncore/games/sfcave/sfcave.h') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/sfcave/sfcave.h26
1 files changed, 22 insertions, 4 deletions
diff --git a/noncore/games/sfcave/sfcave.h b/noncore/games/sfcave/sfcave.h
index b19d147..69a0e13 100644
--- a/noncore/games/sfcave/sfcave.h
+++ b/noncore/games/sfcave/sfcave.h
@@ -25,54 +25,71 @@ public:
int gapHeight;
int state;
int prevState;
int speed;
int crashLineLength;
+ static double UpThrustVals[3][3];
+ static double DownThrustVals[3][3];
+ static double MaxUpThrustVals[3][3];
+ static double MaxDownThrustVals[3][3];
+ static int initialGateGaps[];
+
+ double thrustUp;
+ double noThrust;
+ double maxUpThrust;
+ double maxDownThrust;
+
int gateDistance;
int nextGate;
int lastGateBottomY;
static QString menuOptions[2][5];
int currentMenuNr;
- int nrMenuOptions[2];
- int currentMenuOption[2];
+ static int nrMenuOptions[2];
+ static int currentMenuOption[2];
static QString dificultyOption[3];
static QString gameTypes[3];
int currentGameType;
int currentGameDifficulty;
QPixmap *offscreen;
QTimer *gameTimer;
int score;
- int highestScore[3];
+ int highestScore[3][3];
int mapTop[MAPSIZE];
int mapBottom[MAPSIZE];
QRect blocks[BLOCKSIZE];
QRect user;
QPoint trail[TRAILSIZE];
int offset;
int maxHeight;
int nrFrames;
int dir;
- bool bossMode;
+ bool showScoreZones;
bool press;
double thrust;
bool running;
SFCave( int speed = 3, QWidget *p = 0, char *name = 0 );
~SFCave();
void start();
int nextInt( int range );
void setUp();
+ void handleGameSFCave();
+ void handleGameGates();
+ void handleGameFly();
+ bool checkFlyGameCollision();
+ void moveFlyGameLandscape();
+ void setFlyPoint( int point );
bool checkCollision();
void moveLandscape();
void addBlock();
void addGate();
void setPoint( int point );
void drawBoss();
@@ -81,10 +98,11 @@ public:
void displayMenu();
void dealWithMenuSelection();
void keyPressEvent( QKeyEvent *e );
void keyReleaseEvent( QKeyEvent *e );
+ void saveScore();
private slots:
void run();
};