Diffstat (limited to 'noncore/games/sfcave/sfcave.h') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/sfcave/sfcave.h | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/noncore/games/sfcave/sfcave.h b/noncore/games/sfcave/sfcave.h index 69a0e13..0d9a626 100644 --- a/noncore/games/sfcave/sfcave.h +++ b/noncore/games/sfcave/sfcave.h | |||
@@ -1,28 +1,37 @@ | |||
1 | #include <qmainwindow.h> | 1 | #include <qmainwindow.h> |
2 | #include <qpainter.h> | 2 | #include <qpainter.h> |
3 | #include <qpixmap.h> | 3 | #include <qpixmap.h> |
4 | #include <qpoint.h> | 4 | #include <qpoint.h> |
5 | #include <qrect.h> | 5 | #include <qrect.h> |
6 | #include <qtimer.h> | 6 | #include <qtimer.h> |
7 | #include <qlist.h> | ||
7 | 8 | ||
8 | 9 | #include "random.h" | |
9 | 10 | ||
10 | #define MAPSIZE 52 | 11 | #define MAPSIZE 52 |
11 | #define BLOCKSIZE 6 | 12 | #define BLOCKSIZE 6 |
12 | #define TRAILSIZE 30 | 13 | #define TRAILSIZE 30 |
13 | 14 | ||
15 | |||
16 | |||
14 | class SFCave : public QMainWindow | 17 | class SFCave : public QMainWindow |
15 | { | 18 | { |
16 | Q_OBJECT | 19 | Q_OBJECT |
17 | 20 | ||
18 | public: | 21 | public: |
19 | int sWidth; | 22 | int sWidth; |
20 | int sHeight; | 23 | int sHeight; |
21 | int segSize; | 24 | int segSize; |
22 | 25 | ||
26 | int currentSeed; | ||
27 | |||
28 | QList<int> replayList; | ||
29 | QListIterator<int> *replayIt; | ||
30 | bool replay; | ||
31 | |||
23 | int blockWidth; | 32 | int blockWidth; |
24 | int blockHeight; | 33 | int blockHeight; |
25 | int gapHeight; | 34 | int gapHeight; |
26 | int state; | 35 | int state; |
27 | int prevState; | 36 | int prevState; |
28 | int speed; | 37 | int speed; |
@@ -76,12 +85,13 @@ public: | |||
76 | double thrust; | 85 | double thrust; |
77 | bool running; | 86 | bool running; |
78 | 87 | ||
79 | SFCave( int speed = 3, QWidget *p = 0, char *name = 0 ); | 88 | SFCave( int speed = 3, QWidget *p = 0, char *name = 0 ); |
80 | ~SFCave(); | 89 | ~SFCave(); |
81 | void start(); | 90 | void start(); |
91 | void setSeed( int seed ); | ||
82 | int nextInt( int range ); | 92 | int nextInt( int range ); |
83 | void setUp(); | 93 | void setUp(); |
84 | void handleGameSFCave(); | 94 | void handleGameSFCave(); |
85 | void handleGameGates(); | 95 | void handleGameGates(); |
86 | void handleGameFly(); | 96 | void handleGameFly(); |
87 | bool checkFlyGameCollision(); | 97 | bool checkFlyGameCollision(); |