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path: root/noncore/games/sfcave/sfcave.h
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-rw-r--r--noncore/games/sfcave/sfcave.h12
1 files changed, 11 insertions, 1 deletions
diff --git a/noncore/games/sfcave/sfcave.h b/noncore/games/sfcave/sfcave.h
index 69a0e13..0d9a626 100644
--- a/noncore/games/sfcave/sfcave.h
+++ b/noncore/games/sfcave/sfcave.h
@@ -1,28 +1,37 @@
#include <qmainwindow.h>
#include <qpainter.h>
#include <qpixmap.h>
#include <qpoint.h>
#include <qrect.h>
#include <qtimer.h>
+#include <qlist.h>
-
+#include "random.h"
#define MAPSIZE 52
#define BLOCKSIZE 6
#define TRAILSIZE 30
+
+
class SFCave : public QMainWindow
{
Q_OBJECT
public:
int sWidth;
int sHeight;
int segSize;
+ int currentSeed;
+
+ QList<int> replayList;
+ QListIterator<int> *replayIt;
+ bool replay;
+
int blockWidth;
int blockHeight;
int gapHeight;
int state;
int prevState;
int speed;
@@ -76,12 +85,13 @@ public:
double thrust;
bool running;
SFCave( int speed = 3, QWidget *p = 0, char *name = 0 );
~SFCave();
void start();
+ void setSeed( int seed );
int nextInt( int range );
void setUp();
void handleGameSFCave();
void handleGameGates();
void handleGameFly();
bool checkFlyGameCollision();