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path: root/noncore/games/solitaire/canvascard.cpp
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Diffstat (limited to 'noncore/games/solitaire/canvascard.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/solitaire/canvascard.cpp71
1 files changed, 51 insertions, 20 deletions
diff --git a/noncore/games/solitaire/canvascard.cpp b/noncore/games/solitaire/canvascard.cpp
index ae3c859..7c4a5ba 100644
--- a/noncore/games/solitaire/canvascard.cpp
+++ b/noncore/games/solitaire/canvascard.cpp
@@ -6,48 +6,49 @@
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "cardgame.h"
#include "canvascard.h"
#include <qpe/resource.h>
#include <qpainter.h>
#include <qimage.h>
#include <qpaintdevice.h>
#include <qbitmap.h>
+#include <qgfx_qws.h> // Needed to get the device's width
#include <math.h>
#if defined( QT_QWS_CASSIOPEIA )
#define SLOW_HARDWARE
#endif
// Seems to be fast enough to me even without Transformations in the library
//#if defined( QT_NO_TRANSFORMATIONS ) && defined( QT_QWS_IPAQ )
//#define SLOW_HARDWARE
//#endif
QBitmap *Create180RotatedBitmap(QBitmap *srcBitmap)
{
#ifdef QT_NO_TRANSFORMATIONS
int w = srcBitmap->width();
int h = srcBitmap->height();
QBitmap *dstBitmap = new QBitmap( w, h );
// ### this is very poorly implemented and probably could be much faster
for (int i = 0; i < w; i++)
for (int j = 0; j < h; j++)
bitBlt( dstBitmap, i, j, srcBitmap, w - i - 1, h - j - 1, 1, 1 );
return dstBitmap;
@@ -81,132 +82,162 @@ QPixmap *CreateScaledPixmap(QPixmap *srcPixmap, double scaleX, double scaleY)
}
}
return dstPixmap;
#else
QWMatrix s;
s.scale( scaleX, scaleY );
return new QPixmap( srcPixmap->xForm( s ) );
#endif
}
// Initialise static member variables to NULL
QPixmap *CanvasCard::cardsFaces = NULL;
QPixmap *CanvasCard::cardsBacks = NULL;
QBitmap *CanvasCard::cardsChars = NULL;
QBitmap *CanvasCard::cardsSuits = NULL;
QBitmap *CanvasCard::cardsCharsUpsideDown = NULL;
QBitmap *CanvasCard::cardsSuitsUpsideDown = NULL;
CanvasCard::CanvasCard( eValue v, eSuit s, bool f, QCanvas *canvas ) :
Card(v, s, f), QCanvasRectangle( 0, 0, 1, 1, canvas ), cardBack(1), scaleX(1.0), scaleY(1.0)
{
if ( !cardsFaces ) {
- cardsFaces = new QPixmap( Resource::loadPixmap( "cards/card_face" ) );
- cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0001" ) );
- cardsChars = new QBitmap( Resource::loadBitmap( "cards/card_chars" ) );
- cardsSuits = new QBitmap( Resource::loadBitmap( "cards/card_suits" ) );
+ if ( qt_screen->deviceWidth() < 200 ) {
+ cardsFaces = new QPixmap( Resource::loadPixmap( "cards/card_face_small" ) );
+ cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0001_small" ) );
+ cardsChars = new QBitmap( Resource::loadBitmap( "cards/card_chars_small" ) );
+ cardsSuits = new QBitmap( Resource::loadBitmap( "cards/card_suits_small" ) );
+ } else {
+ cardsFaces = new QPixmap( Resource::loadPixmap( "cards/card_face" ) );
+ cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0001" ) );
+ cardsChars = new QBitmap( Resource::loadBitmap( "cards/card_chars" ) );
+ cardsSuits = new QBitmap( Resource::loadBitmap( "cards/card_suits" ) );
+ }
cardsCharsUpsideDown = Create180RotatedBitmap( cardsChars );
cardsSuitsUpsideDown = Create180RotatedBitmap( cardsSuits );
}
xOff = cardsFaces->width() / 2;
yOff = cardsFaces->height() / 2;
setSize( cardsFaces->width(), cardsFaces->height() );
setPen( NoPen );
flipping = FALSE;
}
void CanvasCard::setCardBack(int b)
{
if ( cardBack != b ) {
cardBack = b;
if ( cardsBacks )
delete cardsBacks;
- switch (cardBack) {
- case 0:
- cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0001" ) ); break;
- case 1:
- cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0002" ) ); break;
- case 2:
- cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0003" ) ); break;
- case 3:
- cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0004" ) ); break;
- case 4:
- cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0005" ) ); break;
+ if ( qt_screen->deviceWidth() < 200 ) {
+ switch (cardBack) {
+ case 0:
+ cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0001_small" ) ); break;
+ case 1:
+ cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0002_small" ) ); break;
+ case 2:
+ cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0003_small" ) ); break;
+ case 3:
+ cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0004_small" ) ); break;
+ case 4:
+ cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0005_small" ) ); break;
+ }
+ } else {
+ switch (cardBack) {
+ case 0:
+ cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0001" ) ); break;
+ case 1:
+ cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0002" ) ); break;
+ case 2:
+ cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0003" ) ); break;
+ case 3:
+ cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0004" ) ); break;
+ case 4:
+ cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0005" ) ); break;
+ }
}
if ( !isFacing() )
redraw();
}
}
void CanvasCard::draw(QPainter &painter)
{
int ix = (int)x(), iy = (int)y();
QPainter *p = &painter;
QPixmap *unscaledCard = NULL;
if ((scaleX <= 0.98) || (scaleY <= 0.98))
{
p = new QPainter();
unscaledCard = new QPixmap( cardsFaces->width(), cardsFaces->height() );
p->begin(unscaledCard);
ix = 0;
iy = 0;
}
if ( isFacing() ) {
/*
// Now add the joker and card backs to the list of pixmaps
QPixmap *CardsBack = new QPixmap( Resource::loadPixmap( "cards/card_joker.png" ) );
QPoint *newBackHotspot = new QPoint( 0, 0 );
pixmaps->append((const QPixmap *)CardsBack);
hotspots->append((const QPoint *)newBackHotspot);
*/
int w = cardsFaces->width(), h = cardsFaces->height();
// p->setBrush( NoBrush );
p->setBrush( QColor( 0xFF, 0xFF, 0xFF ) );
if ( isRed() == TRUE )
p->setPen( QColor( 0xFF, 0, 0 ) );
else
p->setPen( QColor( 0, 0, 0 ) );
- p->drawPixmap( ix + 0, iy + 0, *cardsFaces );
- p->drawPixmap( ix + 4, iy + 4, *cardsChars, 7*(getValue()-1), 0, 7, 7 );
- p->drawPixmap( ix + 12, iy + 4, *cardsSuits, 7*(getSuit()-1), 0, 7, 8 );
- p->drawPixmap( ix + w-4-7, iy + h-4-7, *cardsCharsUpsideDown, 7*(12-getValue()+1), 0, 7, 7 );
- p->drawPixmap( ix + w-12-7, iy + h-5-7, *cardsSuitsUpsideDown, 7*(3-getSuit()+1), 0, 7, 8 );
+ if ( qt_screen->deviceWidth() < 200 ) {
+ p->drawPixmap( ix + 0, iy + 0, *cardsFaces );
+ p->drawPixmap( ix + 3, iy + 3, *cardsChars, 5*(getValue()-1), 0, 5, 6 );
+ p->drawPixmap( ix + 11, iy + 3, *cardsSuits, 5*(getSuit()-1), 0, 5, 6 );
+ p->drawPixmap( ix + w-3-5, iy + h-3-6, *cardsCharsUpsideDown, 5*(12-getValue()+1), 0, 5, 6 );
+ p->drawPixmap( ix + w-11-5, iy + h-3-6, *cardsSuitsUpsideDown, 5*(3-getSuit()+1), 0, 5, 6 );
+ } else {
+ p->drawPixmap( ix + 0, iy + 0, *cardsFaces );
+ p->drawPixmap( ix + 4, iy + 4, *cardsChars, 7*(getValue()-1), 0, 7, 7 );
+ p->drawPixmap( ix + 12, iy + 4, *cardsSuits, 7*(getSuit()-1), 0, 7, 8 );
+ p->drawPixmap( ix + w-4-7, iy + h-4-7, *cardsCharsUpsideDown, 7*(12-getValue()+1), 0, 7, 7 );
+ p->drawPixmap( ix + w-12-7, iy + h-5-7, *cardsSuitsUpsideDown, 7*(3-getSuit()+1), 0, 7, 8 );
+ }
} else {
p->drawPixmap( ix, iy, *cardsBacks );
}
if (p != &painter)
{
p->end();
QPixmap *scaledCard = CreateScaledPixmap( unscaledCard, scaleX, scaleY );
int xoff = scaledCard->width() / 2;
int yoff = scaledCard->height() / 2;
painter.drawPixmap( (int)x() + xOff - xoff, (int)y() + yOff - yoff, *scaledCard );
delete p;
delete unscaledCard;
delete scaledCard;
}
}
static const double flipLift = 1.5;