Diffstat (limited to 'noncore/games/solitaire/canvascard.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/solitaire/canvascard.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/noncore/games/solitaire/canvascard.cpp b/noncore/games/solitaire/canvascard.cpp index 7c4a5ba..c36da6c 100644 --- a/noncore/games/solitaire/canvascard.cpp +++ b/noncore/games/solitaire/canvascard.cpp @@ -1,53 +1,48 @@ /********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ -#include "cardgame.h" #include "canvascard.h" #include <qpe/resource.h> -#include <qpainter.h> -#include <qimage.h> -#include <qpaintdevice.h> -#include <qbitmap.h> #include <qgfx_qws.h> // Needed to get the device's width #include <math.h> #if defined( QT_QWS_CASSIOPEIA ) #define SLOW_HARDWARE #endif // Seems to be fast enough to me even without Transformations in the library //#if defined( QT_NO_TRANSFORMATIONS ) && defined( QT_QWS_IPAQ ) //#define SLOW_HARDWARE //#endif QBitmap *Create180RotatedBitmap(QBitmap *srcBitmap) { #ifdef QT_NO_TRANSFORMATIONS int w = srcBitmap->width(); int h = srcBitmap->height(); QBitmap *dstBitmap = new QBitmap( w, h ); // ### this is very poorly implemented and probably could be much faster for (int i = 0; i < w; i++) for (int j = 0; j < h; j++) bitBlt( dstBitmap, i, j, srcBitmap, w - i - 1, h - j - 1, 1, 1 ); |