Diffstat (limited to 'noncore/games/solitaire/canvascardwindow.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/solitaire/canvascardwindow.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/noncore/games/solitaire/canvascardwindow.cpp b/noncore/games/solitaire/canvascardwindow.cpp index e836eb2..317a02d 100644 --- a/noncore/games/solitaire/canvascardwindow.cpp +++ b/noncore/games/solitaire/canvascardwindow.cpp @@ -49,79 +49,79 @@ CanvasCardWindow::CanvasCardWindow(QWidget* parent, const char* name, WFlags f) canvas.setBackgroundPixmap(bg); } #if defined( QT_QWS_CASSIOPEIA ) canvas.setAdvancePeriod(70); #else canvas.setAdvancePeriod(30); #endif #ifdef _PATIENCE_USE_ACCELS_ QPEMenuBar* menu = menuBar(); QPopupMenu* file = new QPopupMenu; file->insertItem(tr("Patience"), this, SLOT(initPatience()), CTRL+Key_F); file->insertItem(tr("Freecell"), this, SLOT(initFreecell()), CTRL+Key_F); file->insertItem(tr("Chicane"), this, SLOT(initChicane()), CTRL+Key_F); file->insertItem(tr("Harp"), this, SLOT(initHarp()), CTRL+Key_F); file->insertItem(tr("Teeclub"), this, SLOT(initTeeclub()), CTRL+Key_F); menu->insertItem(tr("&Game"), file); menu->insertSeparator(); settings = new QPopupMenu; - settings->insertItem(tr("&Change Card Backs"), this, SLOT(changeCardBacks()), Key_F2); - snap_id = settings->insertItem(tr("&Snap To Position"), this, SLOT(snapToggle()), Key_F3); + settings->insertItem(tr("&Change card backs"), this, SLOT(changeCardBacks()), Key_F2); + snap_id = settings->insertItem(tr("&Snap to position"), this, SLOT(snapToggle()), Key_F3); settings->setCheckable(TRUE); menu->insertItem(tr("&Settings"),settings); menu->insertSeparator(); QPopupMenu* help = new QPopupMenu; help->insertItem(tr("&About"), this, SLOT(help()), Key_F1); help->setItemChecked(dbf_id, TRUE); menu->insertItem(tr("&Help"),help); #else QMenuBar* menu = menuBar(); QPopupMenu* file = new QPopupMenu; file->insertItem(tr("Patience"), this, SLOT(initPatience())); file->insertItem(tr("Freecell"), this, SLOT(initFreecell())); file->insertItem(tr("Chicane"), this, SLOT(initChicane())); file->insertItem(tr("Harp"), this, SLOT(initHarp())); file->insertItem(tr("Teeclub"), this, SLOT(initTeeclub())); menu->insertItem(tr("Play"), file); menu->insertSeparator(); settings = new QPopupMenu; settings->setCheckable(TRUE); - settings->insertItem(tr("Change Card Backs"), this, SLOT(changeCardBacks())); - snap_id = settings->insertItem(tr("Snap To Position"), this, SLOT(snapToggle())); + settings->insertItem(tr("Change card backs"), this, SLOT(changeCardBacks())); + snap_id = settings->insertItem(tr("Snap to position"), this, SLOT(snapToggle())); QString m; - drawId = settings->insertItem(tr("Turn One Card"), this, SLOT(drawnToggle())); + drawId = settings->insertItem(tr("Turn one card"), this, SLOT(drawnToggle())); menu->insertItem(tr("Settings"),settings); settings->setCheckable(TRUE); #endif menu->show(); Config cfg( "Patience" ); cfg.setGroup( "GlobalSettings" ); snapOn = cfg.readBoolEntry( "SnapOn", TRUE); settings->setItemChecked(snap_id, snapOn); gameType = cfg.readNumEntry( "GameType", -1 ); drawThree = cfg.readBoolEntry( "DrawThree", FALSE); if ( gameType == 0 ) { cardGame = new PatienceCardGame( &canvas, snapOn, this ); cardGame->setNumberToDraw(drawThree ? 3 : 1); setCaption(tr("Patience")); setCentralWidget(cardGame); cardGame->readConfig( cfg ); setCardBacks(); } else if ( gameType == 1 ) { cardGame = new FreecellCardGame( &canvas, snapOn, this ); @@ -262,51 +262,51 @@ void CanvasCardWindow::initTeeclub() } void CanvasCardWindow::snapToggle() { snapOn = !snapOn; settings->setItemChecked(snap_id, snapOn); cardGame->toggleSnap(); } void CanvasCardWindow::drawnToggle() { drawThree=!drawThree; Config cfg( "Patience" ); cfg.setGroup( "GlobalSettings" ); cardGame->toggleCardsDrawn(); updateDraw(); cfg.writeEntry( "DrawThree", drawThree); cfg.write(); } void CanvasCardWindow::updateDraw() { if(cardGame->cardsDrawn() == 3){ - settings->changeItem(drawId, tr("Turn One Card")); + settings->changeItem(drawId, tr("Turn one card")); } else { - settings->changeItem(drawId, tr("Turn Three Cards")); + settings->changeItem(drawId, tr("Turn three cards")); } } void CanvasCardWindow::setCardBacks() { QCanvasItemList l = canvas.allItems(); for (QCanvasItemList::Iterator it = l.begin(); it != l.end(); ++it) { if ( (*it)->rtti() == canvasCardId ) ((CanvasCard *)(*it))->setCardBack( cardBack ); } } void CanvasCardWindow::changeCardBacks() { cardBack++; if (cardBack == 5) cardBack = 0; setCardBacks(); } |