Diffstat (limited to 'noncore/games/solitaire/canvascardwindow.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/solitaire/canvascardwindow.cpp | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/noncore/games/solitaire/canvascardwindow.cpp b/noncore/games/solitaire/canvascardwindow.cpp index dec5591..c12344a 100644 --- a/noncore/games/solitaire/canvascardwindow.cpp +++ b/noncore/games/solitaire/canvascardwindow.cpp @@ -32,25 +32,26 @@ #include <qstyle.h> CanvasCardWindow::CanvasCardWindow(QWidget* parent, const char* name, WFlags f) : QMainWindow(parent, name, f), canvas(230, 260), snapOn(TRUE), cardBack(4), gameType(0), cardGame(NULL) { setIcon( Resource::loadPixmap( "cards" ) ); + setCaption(tr("Patience")); // Create Playing Area for Games if ( QPixmap::defaultDepth() < 12 ) { // canvas.setBackgroundColor(QColor(0x51, 0x74, 0x6B)); // canvas.setBackgroundColor(QColor(0x20, 0xb0, 0x50)); canvas.setBackgroundColor(QColor(0x08, 0x98, 0x2D)); } else { QPixmap bg; - bg.convertFromImage( Resource::loadImage( "table_pattern" ), ThresholdDither ); + bg.convertFromImage( Resource::loadImage( "table_pattern" ), ThresholdDither ); canvas.setBackgroundPixmap(bg); } #if defined( QT_QWS_CASSIOPEIA ) canvas.setAdvancePeriod(70); #else canvas.setAdvancePeriod(30); #endif @@ -61,17 +62,17 @@ CanvasCardWindow::CanvasCardWindow(QWidget* parent, const char* name, WFlags f) QPopupMenu* file = new QPopupMenu; file->insertItem(tr("Patience"), this, SLOT(initPatience()), CTRL+Key_F); file->insertItem(tr("Freecell"), this, SLOT(initFreecell()), CTRL+Key_F); file->insertItem(tr("Chicane"), this, SLOT(initChicane()), CTRL+Key_F); file->insertItem(tr("Harp"), this, SLOT(initHarp()), CTRL+Key_F); file->insertItem(tr("Teeclub"), this, SLOT(initTeeclub()), CTRL+Key_F); menu->insertItem(tr("&Game"), file); - + menu->insertSeparator(); settings = new QPopupMenu; settings->insertItem(tr("&Change card backs"), this, SLOT(changeCardBacks()), Key_F2); snap_id = settings->insertItem(tr("&Snap to position"), this, SLOT(snapToggle()), Key_F3); settings->setCheckable(TRUE); menu->insertItem(tr("&Settings"),settings); @@ -86,17 +87,17 @@ CanvasCardWindow::CanvasCardWindow(QWidget* parent, const char* name, WFlags f) QPopupMenu* file = new QPopupMenu; file->insertItem(tr("Patience"), this, SLOT(initPatience())); file->insertItem(tr("Freecell"), this, SLOT(initFreecell())); file->insertItem(tr("Chicane"), this, SLOT(initChicane())); file->insertItem(tr("Harp"), this, SLOT(initHarp())); file->insertItem(tr("Teeclub"), this, SLOT(initTeeclub())); menu->insertItem(tr("Play"), file); - + menu->insertSeparator(); settings = new QPopupMenu; settings->setCheckable(TRUE); settings->insertItem(tr("Change card backs"), this, SLOT(changeCardBacks())); snap_id = settings->insertItem(tr("Snap to position"), this, SLOT(snapToggle())); QString m; @@ -113,17 +114,17 @@ CanvasCardWindow::CanvasCardWindow(QWidget* parent, const char* name, WFlags f) snapOn = cfg.readBoolEntry( "SnapOn", TRUE); settings->setItemChecked(snap_id, snapOn); gameType = cfg.readNumEntry( "GameType", -1 ); drawThree = cfg.readBoolEntry( "DrawThree", FALSE); if ( gameType == 0 ) { cardGame = new PatienceCardGame( &canvas, snapOn, this ); cardGame->setNumberToDraw(drawThree ? 3 : 1); - + setCaption(tr("Patience")); setCentralWidget(cardGame); cardGame->readConfig( cfg ); setCardBacks(); } else if ( gameType == 1 ) { cardGame = new FreecellCardGame( &canvas, snapOn, this ); setCaption(tr("Freecell")); setCentralWidget(cardGame); @@ -181,17 +182,17 @@ void CanvasCardWindow::resizeEvent(QResizeEvent *) QSize s = centralWidget()->size(); int fw = style().defaultFrameWidth(); canvas.resize( s.width() - fw - 2, s.height() - fw - 2); } void CanvasCardWindow::initPatience() { - // Create New Game + // Create New Game if ( cardGame ) delete cardGame; cardGame = new PatienceCardGame( &canvas, snapOn, this ); cardGame->setNumberToDraw(drawThree ? 3 : 1); gameType = 0; setCaption(tr("Patience")); setCentralWidget(cardGame); cardGame->newGame(); @@ -248,23 +249,23 @@ void CanvasCardWindow::initHarp() void CanvasCardWindow::initTeeclub() { // Create New Game if ( cardGame ) { delete cardGame; } cardGame = new TeeclubCardGame( &canvas, snapOn, this ); - cardGame->setNumberToDraw(1); + cardGame->setNumberToDraw(1); gameType = 4; setCaption(tr("Teeclub")); setCentralWidget(cardGame); cardGame->newGame(); setCardBacks(); -} +} void CanvasCardWindow::snapToggle() { snapOn = !snapOn; settings->setItemChecked(snap_id, snapOn); cardGame->toggleSnap(); } |