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+/**********************************************************************
+** Copyright (C) 2000 Trolltech AS. All rights reserved.
+**
+** This file is part of Qtopia Environment.
+**
+** This file may be distributed and/or modified under the terms of the
+** GNU General Public License version 2 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file.
+**
+** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
+** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
+**
+** See http://www.trolltech.com/gpl/ for GPL licensing information.
+**
+** Contact info@trolltech.com if any conditions of this licensing are
+** not clear to you.
+**
+**********************************************************************/
+#ifndef CARD_GAME_H
+#define CARD_GAME_H
+
+
+#include <qpoint.h>
+#include "card.h"
+#include "cardpile.h"
+#include "carddeck.h"
+#include "cardgamelayout.h"
+
+
+class CardGame : public CardGameLayout, public CardDeck
+{
+public:
+ CardGame(int numOfJokers = 0) : CardGameLayout(), CardDeck(numOfJokers) { }
+ virtual ~CardGame() { }
+ virtual void newGame();
+ virtual void mousePress(QPoint p) { Q_UNUSED(p); }
+ virtual void mouseRelease(QPoint p) { Q_UNUSED(p); }
+ virtual void mouseMove(QPoint p) { Q_UNUSED(p); }
+private:
+};
+
+
+#endif
+