Diffstat (limited to 'noncore/games/solitaire/chicanecardgame.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/solitaire/chicanecardgame.cpp | 171 |
1 files changed, 171 insertions, 0 deletions
diff --git a/noncore/games/solitaire/chicanecardgame.cpp b/noncore/games/solitaire/chicanecardgame.cpp new file mode 100644 index 0000000..a242419 --- a/dev/null +++ b/noncore/games/solitaire/chicanecardgame.cpp | |||
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1 | /********************************************************************** | ||
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | ||
3 | ** | ||
4 | ** This file is part of Qtopia Environment. | ||
5 | ** | ||
6 | ** This file may be distributed and/or modified under the terms of the | ||
7 | ** GNU General Public License version 2 as published by the Free Software | ||
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | ||
9 | ** packaging of this file. | ||
10 | ** | ||
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | ||
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | ||
13 | ** | ||
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | ||
15 | ** | ||
16 | ** Contact info@trolltech.com if any conditions of this licensing are | ||
17 | ** not clear to you. | ||
18 | ** | ||
19 | ** | ||
20 | ** Modified by C.A.Mader 2002 | ||
21 | ** | ||
22 | **********************************************************************/ | ||
23 | #include <qgfx_qws.h> | ||
24 | #include "chicanecardgame.h" | ||
25 | |||
26 | |||
27 | extern int highestZ; | ||
28 | |||
29 | |||
30 | ChicaneCardGame::ChicaneCardGame(QCanvas *c, bool snap, QWidget *parent) : CanvasCardGame(*c, snap, parent, 2)// Use 2 Decks | ||
31 | { | ||
32 | highestZ = 0; | ||
33 | |||
34 | for (int i = 0; i < 8; i++) { | ||
35 | discardPiles[i] = new ChicaneDiscardPile( 27 + i * 26, 10, canvas() ); | ||
36 | addCardPile(discardPiles[i]); | ||
37 | } | ||
38 | for (int i = 0; i < 8; i++) { | ||
39 | workingPiles[i] = new ChicaneWorkingPile( 27 + i * 26, 50, canvas() ); | ||
40 | addCardPile(workingPiles[i]); | ||
41 | } | ||
42 | faceDownDealingPile = new ChicaneFaceDownDeck( 2, 10, canvas() ); | ||
43 | } | ||
44 | |||
45 | |||
46 | void ChicaneCardGame::deal(void) | ||
47 | { | ||
48 | highestZ = 1; | ||
49 | int t = 0; | ||
50 | |||
51 | beginDealing(); | ||
52 | |||
53 | for (int i = 0; i < 8; i++) { | ||
54 | for (int k = 0; k < 4; k++, t++) { | ||
55 | Card *card = cards[t]; | ||
56 | workingPiles[i]->addCardToTop(card); | ||
57 | card->setCardPile( workingPiles[i] ); | ||
58 | card->setPos( 0, 0, highestZ ); | ||
59 | card->setFace(k==3); | ||
60 | card->move( workingPiles[i]->getCardPos( card ) ); | ||
61 | card->showCard(); | ||
62 | highestZ++; | ||
63 | } | ||
64 | } | ||
65 | |||
66 | for ( ; t < getNumberOfCards(); t++) { | ||
67 | Card *card = cards[t]; | ||
68 | faceDownDealingPile->addCardToTop(card); | ||
69 | card->setCardPile( faceDownDealingPile ); | ||
70 | QPoint p = faceDownDealingPile->getCardPos( card ); | ||
71 | card->setPos( p.x(), p.y(), highestZ ); | ||
72 | card->showCard(); | ||
73 | highestZ++; | ||
74 | } | ||
75 | |||
76 | endDealing(); | ||
77 | } | ||
78 | |||
79 | |||
80 | void ChicaneCardGame::readConfig( Config& cfg ) | ||
81 | { | ||
82 | cfg.setGroup("GameState"); | ||
83 | |||
84 | // Create Cards, but don't shuffle or deal them yet | ||
85 | createDeck(); | ||
86 | |||
87 | // Move the cards to their piles (deal them to their previous places) | ||
88 | beginDealing(); | ||
89 | |||
90 | highestZ = 1; | ||
91 | |||
92 | for (int i = 0; i < 8; i++) { | ||
93 | QString pile; | ||
94 | pile.sprintf( "ChicaneDiscardPile%i", i ); | ||
95 | readPile( cfg, discardPiles[i], pile, highestZ ); | ||
96 | } | ||
97 | |||
98 | for (int i = 0; i < 8; i++) { | ||
99 | QString pile; | ||
100 | pile.sprintf( "ChicaneWorkingPile%i", i ); | ||
101 | readPile( cfg, workingPiles[i], pile, highestZ ); | ||
102 | } | ||
103 | |||
104 | readPile( cfg, faceDownDealingPile, "ChicaneFaceDownDealingPile", highestZ ); | ||
105 | |||
106 | highestZ++; | ||
107 | |||
108 | endDealing(); | ||
109 | } | ||
110 | |||
111 | |||
112 | void ChicaneCardGame::writeConfig( Config& cfg ) | ||
113 | { | ||
114 | cfg.setGroup("GameState"); | ||
115 | for ( int i = 0; i < 8; i++ ) { | ||
116 | QString pile; | ||
117 | pile.sprintf( "ChicaneDiscardPile%i", i ); | ||
118 | discardPiles[i]->writeConfig( cfg, pile ); | ||
119 | } | ||
120 | for ( int i = 0; i < 8; i++ ) { | ||
121 | QString pile; | ||
122 | pile.sprintf( "ChicaneWorkingPile%i", i ); | ||
123 | workingPiles[i]->writeConfig( cfg, pile ); | ||
124 | } | ||
125 | faceDownDealingPile->writeConfig( cfg, "ChicaneFaceDownDealingPile" ); | ||
126 | } | ||
127 | |||
128 | |||
129 | bool ChicaneCardGame::mousePressCard( Card *card, QPoint p ) | ||
130 | { | ||
131 | Q_UNUSED(p); | ||
132 | |||
133 | CanvasCard *item = (CanvasCard *)card; | ||
134 | if (item->isFacing() != TRUE) { | ||
135 | // From facedown stack | ||
136 | if ((item->x() == 2) && ((int)item->y() == 10)) { // Deal a row of 8 cards | ||
137 | // Move 8 cards, one to each workingPile | ||
138 | beginDealing(); | ||
139 | for (int i=0; i<8 && faceDownDealingPile->cardOnTop(); i++) { | ||
140 | CanvasCard *card = (CanvasCard *)faceDownDealingPile->cardOnTop(); | ||
141 | card->setZ(highestZ); | ||
142 | highestZ++; | ||
143 | faceDownDealingPile->removeCard(card); | ||
144 | workingPiles[i]->addCardToTop(card); | ||
145 | card->setCardPile( workingPiles[i] ); | ||
146 | card->setFace(FALSE); | ||
147 | QPoint p = workingPiles[i]->getCardPos(card); | ||
148 | card->flipTo( p.x(), p.y() ); | ||
149 | } | ||
150 | endDealing(); | ||
151 | } | ||
152 | moving = NULL; | ||
153 | moved = FALSE; | ||
154 | |||
155 | return TRUE; | ||
156 | } else if ( !card->getCardPile()->isAllowedToBeMoved(card) ) {// Don't allow unclean columns to be moved | ||
157 | moving = NULL; | ||
158 | return TRUE; | ||
159 | } | ||
160 | |||
161 | return FALSE; | ||
162 | } | ||
163 | |||
164 | |||
165 | |||
166 | void ChicaneCardGame::mousePress(QPoint p) | ||
167 | { | ||
168 | Q_UNUSED(p); | ||
169 | } | ||
170 | |||
171 | |||