Diffstat (limited to 'noncore/games/solitaire/freecellcardgame.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/solitaire/freecellcardgame.cpp | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/noncore/games/solitaire/freecellcardgame.cpp b/noncore/games/solitaire/freecellcardgame.cpp index 98415aa..aeb32fc 100644 --- a/noncore/games/solitaire/freecellcardgame.cpp +++ b/noncore/games/solitaire/freecellcardgame.cpp @@ -68,8 +68,91 @@ void FreecellCardGame::deal(void) endDealing(); } +// checks if smaller card with different color, that could be put on top on the +// card, is present in working or freecell pile +bool FreecellCardGame::checkNeeded(Card *card) +{ + if (card->getValue() > 2){ + int i; + Card *c; + for (i=0;i<4;i++){ + c = freecellPiles[i]->cardOnBottom(); + if (c != NULL){ + if (card->isRed()!= c->isRed() && card->getValue()== c->getValue()+1){ + return (false); + } + } + } + for (i=0;i<8;i++){ + c=workingPiles[i]->cardOnBottom(); + while (c!=NULL){ + if (card->isRed() != c->isRed() && card->getValue() == c->getValue()+1) { + return (false); + } + c=workingPiles[i]->cardInfront(c); + } + } + } + return(true); +} + +// added to move cards, on which no card can be moved, to discard pile +void FreecellCardGame::checkUnusable() +{ + int i,j; +// printf("void FreecellCardGame::checkUnusable()\n"); + Card *top_one; + for (i=0;i < 8;i++) + { + top_one = workingPiles[i]->cardOnTop(); + if (top_one != NULL) + { + j = 0; + while ((j < 4)) + { + if (discardPiles[j]->isAllowedOnTop(top_one)){ + if (checkNeeded(top_one)){ + top_one->setCardPile(discardPiles[j]); + workingPiles[i]->removeCard(top_one); +// printf("k %d f work%d to disk%d on %d\n ",top_one->getValue(),i+1,j+1,highestZ); + discardPiles[j]->addCardToTop(top_one); + top_one->setPos(discardPiles[j]->getX(),discardPiles[j]->getY(),highestZ); + highestZ++; + j = 4; + checkUnusable(); + } + } + j++; + } + } + } + for (i=0;i<4;i++){ + top_one = freecellPiles[i]->cardOnTop(); + if (top_one != NULL) + { + j = 0; + while ((j < 4)) + { + if (discardPiles[j]->isAllowedOnTop(top_one)){ + if (checkNeeded(top_one)){ + top_one->setCardPile(discardPiles[j]); + freecellPiles[i]->removeCard(top_one); +// printf("k %d f work%d to disk%d on %d\n ",top_one->getValue(),i+1,j+1,highestZ); + discardPiles[j]->addCardToTop(top_one); + top_one->setPos(discardPiles[j]->getX(),discardPiles[j]->getY(),highestZ); + highestZ++; + j = 4; + checkUnusable(); + } + } + j++; + } + } + } +} + bool FreecellCardGame::mousePressCard( Card *c, QPoint p ) { Q_UNUSED(p); |