summaryrefslogtreecommitdiff
path: root/noncore/games/solitaire/freecellcardgame.cpp
Side-by-side diff
Diffstat (limited to 'noncore/games/solitaire/freecellcardgame.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/solitaire/freecellcardgame.cpp137
1 files changed, 137 insertions, 0 deletions
diff --git a/noncore/games/solitaire/freecellcardgame.cpp b/noncore/games/solitaire/freecellcardgame.cpp
new file mode 100644
index 0000000..e82afd4
--- a/dev/null
+++ b/noncore/games/solitaire/freecellcardgame.cpp
@@ -0,0 +1,137 @@
+/**********************************************************************
+** Copyright (C) 2000 Trolltech AS. All rights reserved.
+**
+** This file is part of Qtopia Environment.
+**
+** This file may be distributed and/or modified under the terms of the
+** GNU General Public License version 2 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file.
+**
+** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
+** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
+**
+** See http://www.trolltech.com/gpl/ for GPL licensing information.
+**
+** Contact info@trolltech.com if any conditions of this licensing are
+** not clear to you.
+**
+**********************************************************************/
+#include "freecellcardgame.h"
+
+
+extern int highestZ;
+int numberOfFreeCells = 4;
+
+
+FreecellCardGame::FreecellCardGame(QCanvas *c, bool snap, QWidget *parent) : CanvasCardGame(*c, snap, parent)
+{
+ numberOfFreeCells = 4;
+ highestZ = 0;
+
+ for (int i = 0; i < 4; i++) {
+ freecellPiles[i] = new FreecellFreecellPile( 5 + i * 28, 10, canvas() );
+ addCardPile(freecellPiles[i]);
+ }
+ for (int i = 0; i < 4; i++) {
+ discardPiles[i] = new FreecellDiscardPile( 125 + i * 28, 10, canvas() );
+ addCardPile(discardPiles[i]);
+ }
+ for (int i = 0; i < 8; i++) {
+ workingPiles[i] = new FreecellWorkingPile( 10 + i * 28, 50, canvas() );
+ addCardPile(workingPiles[i]);
+ }
+}
+
+
+void FreecellCardGame::deal(void)
+{
+ highestZ = 1;
+
+ beginDealing();
+
+ for (int i = 0; i < 52; i++) {
+ Card *card = cards[i];
+ card->setFace( TRUE );
+ card->setPos( 0, 0, highestZ );
+ card->setCardPile( workingPiles[i%8] );
+ workingPiles[i%8]->addCardToTop( card );
+ card->move( workingPiles[i%8]->getCardPos( card ) );
+ card->showCard();
+ highestZ++;
+ }
+
+ endDealing();
+}
+
+
+bool FreecellCardGame::mousePressCard( Card *c, QPoint p )
+{
+ Q_UNUSED(p);
+
+ if ( !c->getCardPile()->isAllowedToBeMoved(c) ) {
+ moving = NULL;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+
+void FreecellCardGame::readConfig( Config& cfg )
+{
+ cfg.setGroup("GameState");
+
+ // Create Cards, but don't shuffle or deal them yet
+ createDeck();
+
+ // Move the cards to their piles (deal them to their previous places)
+ beginDealing();
+
+ highestZ = 1;
+
+ for (int k = 0; k < 4; k++) {
+ QString pile;
+ pile.sprintf( "FreeCellPile%i", k );
+ readPile( cfg, freecellPiles[k], pile, highestZ );
+ }
+
+ for (int k = 0; k < 4; k++) {
+ QString pile;
+ pile.sprintf( "DiscardPile%i", k );
+ readPile( cfg, discardPiles[k], pile, highestZ );
+ }
+
+ for (int k = 0; k < 8; k++) {
+ QString pile;
+ pile.sprintf( "WorkingPile%i", k );
+ readPile( cfg, workingPiles[k], pile, highestZ );
+ }
+
+ highestZ++;
+
+ endDealing();
+}
+
+
+void FreecellCardGame::writeConfig( Config& cfg )
+{
+ cfg.setGroup("GameState");
+ for ( int i = 0; i < 4; i++ ) {
+ QString pile;
+ pile.sprintf( "FreeCellPile%i", i );
+ freecellPiles[i]->writeConfig( cfg, pile );
+ }
+ for ( int i = 0; i < 4; i++ ) {
+ QString pile;
+ pile.sprintf( "DiscardPile%i", i );
+ discardPiles[i]->writeConfig( cfg, pile );
+ }
+ for ( int i = 0; i < 8; i++ ) {
+ QString pile;
+ pile.sprintf( "WorkingPile%i", i );
+ workingPiles[i]->writeConfig( cfg, pile );
+ }
+}
+
+