Diffstat (limited to 'noncore/games/solitaire/freecellcardgame.h') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/solitaire/freecellcardgame.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/noncore/games/solitaire/freecellcardgame.h b/noncore/games/solitaire/freecellcardgame.h index f1b09ab..2df751b 100644 --- a/noncore/games/solitaire/freecellcardgame.h +++ b/noncore/games/solitaire/freecellcardgame.h @@ -43,13 +43,13 @@ public: PatienceWorkingPile(x, y, canvas) { } virtual bool isAllowedOnTop(Card *card) { if ( cardOnBottom() == NULL ) { int numberOfCardsBeingMoved = 0; Card *tempCard = card; - + while ((tempCard != NULL)) { numberOfCardsBeingMoved++; tempCard = cardInfront(tempCard); } if (numberOfCardsBeingMoved > numberOfFreeCells) @@ -59,12 +59,13 @@ public: if ( card->isFacing() && cardOnTop() == NULL ) return TRUE; return PatienceWorkingPile::isAllowedOnTop( card ); } + virtual bool isAllowedToBeMoved(Card *card) { int nextExpectedValue = (int)card->getValue(); bool nextExpectedColor = card->isRed(); int numberOfCardsBeingMoved = 0; while ((card != NULL)) { @@ -135,16 +136,18 @@ public: virtual void mousePress(QPoint p) { Q_UNUSED(p); } virtual void mouseRelease(QPoint p) { Q_UNUSED(p); } // virtual void mouseMove(QPoint p); virtual bool mousePressCard(Card *card, QPoint p); virtual void mouseReleaseCard(Card *card, QPoint p) { Q_UNUSED(card); Q_UNUSED(p); } // virtual void mouseMoveCard(Card *card, QPoint p) { Q_UNUSED(card); Q_UNUSED(p); } + virtual void checkUnusable(); void readConfig( Config& cfg ); void writeConfig( Config& cfg ); bool snapOn; private: + bool checkNeeded(Card *card); FreecellFreecellPile *freecellPiles[8]; FreecellWorkingPile *workingPiles[8]; FreecellDiscardPile *discardPiles[4]; }; |