Diffstat (limited to 'noncore/games/solitaire/patiencecardgame.cpp') (more/less context) (show whitespace changes)
-rw-r--r-- | noncore/games/solitaire/patiencecardgame.cpp | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/noncore/games/solitaire/patiencecardgame.cpp b/noncore/games/solitaire/patiencecardgame.cpp index 5a9326a..1501d2f 100644 --- a/noncore/games/solitaire/patiencecardgame.cpp +++ b/noncore/games/solitaire/patiencecardgame.cpp @@ -18,4 +18,5 @@ ** **********************************************************************/ +#include <qgfx_qws.h> #include "patiencecardgame.h" @@ -29,4 +30,19 @@ PatienceCardGame::PatienceCardGame(QCanvas *c, bool snap, QWidget *parent) : Can highestZ = 0; + if ( qt_screen->deviceWidth() < 200 ) { + circleCross = new CanvasCircleOrCross( 7, 16, canvas() ); + rectangle = new CanvasRoundRect( 30, 10, canvas() ); + + for (int i = 0; i < 4; i++) { + discardPiles[i] = new PatienceDiscardPile( 78 + i * 23, 10, canvas() ); + addCardPile(discardPiles[i]); + } + for (int i = 0; i < 7; i++) { + workingPiles[i] = new PatienceWorkingPile( 5 + i * 23, 50, canvas() ); + addCardPile(workingPiles[i]); + } + faceDownDealingPile = new PatienceFaceDownDeck( 5, 10, canvas() ); + faceUpDealingPile = new PatienceFaceUpDeck( 30, 10, canvas() ); + } else { circleCross = new CanvasCircleOrCross( 7, 18, canvas() ); rectangle = new CanvasRoundRect( 35, 10, canvas() ); @@ -43,4 +59,5 @@ PatienceCardGame::PatienceCardGame(QCanvas *c, bool snap, QWidget *parent) : Can faceUpDealingPile = new PatienceFaceUpDeck( 35, 10, canvas() ); } +} @@ -174,4 +191,7 @@ bool PatienceCardGame::mousePressCard( Card *card, QPoint p ) item->setCardPile( faceUpDealingPile ); + if ( qt_screen->deviceWidth() < 200 ) + item->flipTo( 30, (int)item->y() ); + else item->flipTo( 35, (int)item->y() ); } @@ -196,4 +216,7 @@ bool PatienceCardGame::mousePressCard( Card *card, QPoint p ) item->setCardPile( faceUpDealingPile ); + if ( qt_screen->deviceWidth() < 200 ) + item->flipTo( 30, (int)item->y(), 8 * flipped ); + else item->flipTo( 35, (int)item->y(), 8 * flipped ); } |