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path: root/noncore/games/solitaire/patiencecardgame.cpp
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-rw-r--r--noncore/games/solitaire/patiencecardgame.cpp13
1 files changed, 11 insertions, 2 deletions
diff --git a/noncore/games/solitaire/patiencecardgame.cpp b/noncore/games/solitaire/patiencecardgame.cpp
index 756577a..a1e4968 100644
--- a/noncore/games/solitaire/patiencecardgame.cpp
+++ b/noncore/games/solitaire/patiencecardgame.cpp
@@ -114,15 +114,15 @@ void PatienceCardGame::deal(void)
114 114
115 115
116void PatienceCardGame::readConfig( Config& cfg ) 116void PatienceCardGame::readConfig( Config& cfg )
117{ 117{
118 cfg.setGroup("GameState"); 118 cfg.setGroup("GameState");
119 119
120 deckTurns = cfg.readNumEntry("DeckTurns", 2500);
120 // Do we have a config file to read in? 121 // Do we have a config file to read in?
121 if ( !cfg.hasKey("numberOfTimesThroughDeck") ) 122 if ( !cfg.hasKey("numberOfTimesThroughDeck") ) {
122 {
123 // if not, create a new game 123 // if not, create a new game
124 newGame(); 124 newGame();
125 return; 125 return;
126 } 126 }
127 // We have a config file, lets read it in and use it 127 // We have a config file, lets read it in and use it
128 128
@@ -274,6 +274,15 @@ void PatienceCardGame::mousePress(QPoint p)
274 274
275 moved = TRUE; 275 moved = TRUE;
276 } 276 }
277} 277}
278 278
279 279
280bool PatienceCardGame::canTurnOverDeck() {
281 return (numberOfTimesThroughDeck != deckTurns);
282}
283
284void PatienceCardGame::throughDeck() {
285 numberOfTimesThroughDeck++;
286 if (numberOfTimesThroughDeck == deckTurns)
287 circleCross->setCross();
288 }